The First Berserker: Khazan

The First Berserker: Khazan

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Parry
Whoever designed the parry system in this game just made it unnecessarily difficult. Why do you have to use 2 different buttons simultaneously to parry when you could've just allotted a different single-input? Re-binding it to a single button doesn't work, so is the "counter-attack" for unblockables. Is this their attempt to differentiate from souls games? If yes, then it sucks.
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Showing 61-75 of 94 comments
sgrey Apr 12 @ 4:29pm 
Originally posted by D-Black Catto:
Originally posted by Jaybird33:
bit late to the discussion, but there is so much unnecessary back and forth here. The game is a souls-like, so everyone should know when you say parry you mean Reflection, especially since you point out that you arent talking about Counter-attack. Whats more, the game only ever uses the word 'Parry' in the Reflection text, and nowhere else.

And yeah, its stupidly difficult to land consistently. So much so, that its often not worth using. Ive tested it quite a bit. Some attacks you get every time, others seems like never, and others still it seems to work randomly, despite inputting the command at the exact same time, implying that its either just freaking random, or the window is so ridiculously small that it again proves its not worth it.

The reflection tree should increase the window for parry, rather than speed up the animation. The game is amazing, but this mechanic is a misstep imo.

yeah I just don't use it at all, it's not reliable
I use it all the time and it's actually quite reliable. You gotta actually practice
Originally posted by sgrey:
Originally posted by ZexxCrine:

it would if parry wasn't a real game mechanic tied to howling blade. it should be refered to as reflect.

this game has

parry
brink guard
reflect
counterattack
counterstrike(greatsword skill)
counterstrike(passive armor skill)

there are enough parry-like mechanics that it should be specified and it isn't hard to see how it could be confusing.
and then even more there is counter attack slam which has a reflect effect but it doesn't say it does that I saw maybe I missed it.
Err... what exactly is tied to Howling Blade? First time I am hearing it. Is that an armor-given skill? Or an NG+ skill?

And I don't care what the game calls it, Brink Guard and Reflection are both parries by the definition of the word "parry". Yes, the game has multiple parries and for clarity we should refer to them by the in-game skill name. I agree on that.
I am not sure how to classify a counterattack because it technically doesn't deflect, but blocks the attack, according to the description of the skill.
The greatsword skill Counterstrike also doesn't seem like a parry because it blocks the attack instead of deflecting it. However it triggers brink guard, which is a parry, so In effect, you might be parrying with it? I dunno.

There is technically also Crimson Tempest from the Ilyna's armor, which is an attack skill, but it actually parries incoming strikes while being executed, so I don't know if this should be included as well.

https://i.imgur.com/oTkRaMP.png

yes I agree they are all parry mechanics. but thats why deleniating them for conversation points is important. too many parry-like mechanics to just assume what people mean
sgrey Apr 12 @ 5:03pm 
Originally posted by ZexxCrine:
Originally posted by sgrey:
Err... what exactly is tied to Howling Blade? First time I am hearing it. Is that an armor-given skill? Or an NG+ skill?

And I don't care what the game calls it, Brink Guard and Reflection are both parries by the definition of the word "parry". Yes, the game has multiple parries and for clarity we should refer to them by the in-game skill name. I agree on that.
I am not sure how to classify a counterattack because it technically doesn't deflect, but blocks the attack, according to the description of the skill.
The greatsword skill Counterstrike also doesn't seem like a parry because it blocks the attack instead of deflecting it. However it triggers brink guard, which is a parry, so In effect, you might be parrying with it? I dunno.

There is technically also Crimson Tempest from the Ilyna's armor, which is an attack skill, but it actually parries incoming strikes while being executed, so I don't know if this should be included as well.

https://i.imgur.com/oTkRaMP.png

yes I agree they are all parry mechanics. but thats why deleniating them for conversation points is important. too many parry-like mechanics to just assume what people mean
Oh, damn, I did not notice that parry thing before, or I forgot about it. Makes that skill a bit more worthwhile. Good to know. But I did use that before and I did not really notice the effect that much, so maybe it's not that useful.
Though, I am not sure we should actually bring up attack skills with a parry side-effects into a conversation that starts with "when I execute a parry". They do fit in a general parry discussion, though.
D. Flame Apr 12 @ 5:15pm 
Originally posted by ZexxCrine:
Originally posted by sgrey:
Err... what exactly is tied to Howling Blade? First time I am hearing it. Is that an armor-given skill? Or an NG+ skill?

And I don't care what the game calls it, Brink Guard and Reflection are both parries by the definition of the word "parry". Yes, the game has multiple parries and for clarity we should refer to them by the in-game skill name. I agree on that.
I am not sure how to classify a counterattack because it technically doesn't deflect, but blocks the attack, according to the description of the skill.
The greatsword skill Counterstrike also doesn't seem like a parry because it blocks the attack instead of deflecting it. However it triggers brink guard, which is a parry, so In effect, you might be parrying with it? I dunno.

There is technically also Crimson Tempest from the Ilyna's armor, which is an attack skill, but it actually parries incoming strikes while being executed, so I don't know if this should be included as well.

https://i.imgur.com/oTkRaMP.png

yes I agree they are all parry mechanics. but thats why deleniating them for conversation points is important. too many parry-like mechanics to just assume what people mean
When people say parry, they typically mean brink guard unless otherwise stated.
sgrey Apr 12 @ 5:16pm 
Originally posted by D. Flame:
Originally posted by ZexxCrine:

https://i.imgur.com/oTkRaMP.png

yes I agree they are all parry mechanics. but thats why deleniating them for conversation points is important. too many parry-like mechanics to just assume what people mean
When people say parry, they typically mean brink guard unless otherwise stated.
Here we go, now he self-appointed himself as the speaker of all people
D. Flame Apr 12 @ 5:30pm 
Originally posted by sgrey:
Originally posted by D. Flame:
When people say parry, they typically mean brink guard unless otherwise stated.
Here we go, now he self-appointed himself as the speaker of all people
No, just someone with eyes, the ability to read, reading comprehension, and at least basic pattern recognition. Though perhaps contrary to your own lived experience, these are things that most modern humans possess.
sgrey Apr 12 @ 5:42pm 
Originally posted by D. Flame:
Originally posted by sgrey:
Here we go, now he self-appointed himself as the speaker of all people
No, just someone with eyes, the ability to read, reading comprehension, and at least basic pattern recognition. Though perhaps contrary to your own lived experience, these are things that most modern humans possess.
You can delude yourself in that all you want, but that doesn't magically make that all true.
In my experience when souls players say parry, they usually mean Relfection because that's how parry works in souls games. When Sekiro players say parry, they more often mean Brink Guard, but sometimes also mean Reflection - because that's how parry works in souls. And they call Brink Guard deflect. I figured that all out not by making delusional assumptions, but by actually asking people and talking to them about it.

So all of those qualities you believe you have, seems like they are all missing.
D. Flame Apr 12 @ 6:06pm 
Originally posted by sgrey:
Originally posted by D. Flame:
No, just someone with eyes, the ability to read, reading comprehension, and at least basic pattern recognition. Though perhaps contrary to your own lived experience, these are things that most modern humans possess.
You can delude yourself in that all you want, but that doesn't magically make that all true.
In my experience when souls players say parry, they usually mean Relfection because that's how parry works in souls games. When Sekiro players say parry, they more often mean Brink Guard, but sometimes also mean Reflection - because that's how parry works in souls. And they call Brink Guard deflect. I figured that all out not by making delusional assumptions, but by actually asking people and talking to them about it.

So all of those qualities you believe you have, seems like they are all missing.
I had been following Demon's Souls since before it released in the West, and was still just an import. I am like the person who coined the term "soulslike." I have over 3k+ hours in DS1, and swapped the meta from the Zwei to the Claymore. I invented strats like this for Bloodborne:
https://youtu.be/7uYl5afN2cI?si=eJYI9ZqejCTWTUrY&t=19

...and I have never played Sekiro, and I am still telling you that you are wrong.
Last edited by D. Flame; Apr 12 @ 6:08pm
Originally posted by D. Flame:
Originally posted by sgrey:
You can delude yourself in that all you want, but that doesn't magically make that all true.
In my experience when souls players say parry, they usually mean Relfection because that's how parry works in souls games. When Sekiro players say parry, they more often mean Brink Guard, but sometimes also mean Reflection - because that's how parry works in souls. And they call Brink Guard deflect. I figured that all out not by making delusional assumptions, but by actually asking people and talking to them about it.

So all of those qualities you believe you have, seems like they are all missing.
I had been following Demon's Souls since before it released in the West, and was still just an import. I am like the person who coined the term "soulslike." I have over 3k+ hours in DS1, and swapped the meta from the Zwei to the Claymore. I invented strats like this for Bloodborne:
https://youtu.be/7uYl5afN2cI?si=eJYI9ZqejCTWTUrY&t=19

...and I have never played Sekiro, and I am still telling you that you are wrong.

Wow ok bud. Are you also a navy seal with a hundred confirmed kills?
D. Flame Apr 12 @ 6:15pm 
Originally posted by ZexxCrine:
Originally posted by D. Flame:
I had been following Demon's Souls since before it released in the West, and was still just an import. I am like the person who coined the term "soulslike." I have over 3k+ hours in DS1, and swapped the meta from the Zwei to the Claymore. I invented strats like this for Bloodborne:
https://youtu.be/7uYl5afN2cI?si=eJYI9ZqejCTWTUrY&t=19

...and I have never played Sekiro, and I am still telling you that you are wrong.

Wow ok bud. Are you also a navy seal with a hundred confirmed kills?
I never heard the DS1 Blueberries called Navy Seals before, but whatever floats your boat.
sgrey Apr 12 @ 6:16pm 
Originally posted by D. Flame:
Originally posted by sgrey:
You can delude yourself in that all you want, but that doesn't magically make that all true.
In my experience when souls players say parry, they usually mean Relfection because that's how parry works in souls games. When Sekiro players say parry, they more often mean Brink Guard, but sometimes also mean Reflection - because that's how parry works in souls. And they call Brink Guard deflect. I figured that all out not by making delusional assumptions, but by actually asking people and talking to them about it.

So all of those qualities you believe you have, seems like they are all missing.
I had been following Demon's Souls since before it released in the West, and was still just an import. I am like the person who coined the term "soulslike." I have over 3k+ hours in DS1, and swapped the meta from the Zwei to the Claymore. I invented strats like this for Bloodborne:
https://youtu.be/7uYl5afN2cI?si=gLLjgvfuGnadhYO-

I have never played Sekiro, and I am still telling you that you are wrong.
You do realize that OP of this very thread says parry and means Reflection, right? And he is not "unique" - many people use the term like that. What you are doing is called a fallacy "appeal to authority". Doesn't matter how many years you've been playing games, that's completely irrelevant. And I seriously doubt you are the one who created the term "souls-like".
I've been talking to people about parries in a lot of latest souls-likes and I can tell you that it's all a mixed bag. There is no such thing as uniform "most people mean it this way". I don't know what kind of deformation you've got from the communities and conversations that you are a part of, but I can assure you that those are deformations and aren't true at all. It's all depends on what games people played, essentially. And also how much they though about it in general. Not to mention, there were some people arguing that brink guard is not a parry, but deflect and Reflection is a true parry.

Bottom line - you gotta ask people what they mean, unless it's unambiguous from what they said originally.
ZexxCrine Apr 12 @ 6:18pm 
Originally posted by D. Flame:
Originally posted by ZexxCrine:

Wow ok bud. Are you also a navy seal with a hundred confirmed kills?
I never heard the DS1 Blueberries called Navy Seals before, but whatever floats your boat.

Damn the fact you don’t get the reference means I have seniority. So therefore by your logic, I’m the authority here on stuff.
D. Flame Apr 12 @ 6:21pm 
Originally posted by ZexxCrine:
Originally posted by D. Flame:
I never heard the DS1 Blueberries called Navy Seals before, but whatever floats your boat.

Damn the fact you don’t get the reference means I have seniority. So therefore by your logic, I’m the authority here on stuff.
What makes you think I missed the reference and wasn't just having a laugh?
Originally posted by D. Flame:
Originally posted by ZexxCrine:

Damn the fact you don’t get the reference means I have seniority. So therefore by your logic, I’m the authority here on stuff.
What makes you think I missed the reference and wasn't just having a laugh?

Trying to save face now huh? Well it won’t work. I coined the term “missed the reference” and “having a laugh” show some respect kid
D. Flame Apr 12 @ 6:34pm 
Originally posted by sgrey:
Originally posted by D. Flame:
I had been following Demon's Souls since before it released in the West, and was still just an import. I am like the person who coined the term "soulslike." I have over 3k+ hours in DS1, and swapped the meta from the Zwei to the Claymore. I invented strats like this for Bloodborne:
https://youtu.be/7uYl5afN2cI?si=gLLjgvfuGnadhYO-

I have never played Sekiro, and I am still telling you that you are wrong.
You do realize that OP of this very thread says parry and means Reflection, right?
And you, yourself, immediately corrected them:

Originally posted by sgrey:
Are you talking about the reflection? Because "parry" is a single button, but done at a proper time attack. You seem to be talking about special attacks of some enemies that require special action from the user.

Originally posted by sgrey:
And I seriously doubt you are the one who created the term "souls-like".
I am fairly certain that I did, I was fairly prolific and infamous back in the day, not that it really even matters. I was just giving my "soulslike resume" to dispute the fact that people used to soulslikes use "parry" to mean reflection.
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