The First Berserker: Khazan

The First Berserker: Khazan

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Some odd things that should prob be fixed
First off, I like the way the game handles, and how weapons feel pretty good, especially the spear, that ♥♥♥♥ goes hard.

But there are a few things that should prob be changed to make it a little less annoying to play.

1. Can't grab onto the ladder until you fully pull out your weapon, which gets annoying in areas where the ladders are close together.

2. Can't open menus on the ladder or use items on it, kinda sucks, would like it to change.

3. I noticed you can't dash off ledges, which is nice and can be useful if cornered or about to walk off a ledge, but if it's a ledge inside a cave to loop back around, I think it should let me dash off it.

4. The menus can glitch out and not be open able under some circumstances, like if I skip thru multiple cut scenes really fast, and it glitches out

5. I like the numbers by the stats for weapon scaling, but would like a total somewhere so I don't gotta add all the time. Which also brings it around to the green arrow. I don't think it takes into account set bonuses, which isn't good. It becomes hard to tell when going from a set to one of the generic armors that give no bonuses becomes better. Ex: I got to lvl ~28, and sets stopped dropping at some point, just basic armors that sucked, no weapons of any kind, (which might be due to who i was fighting) and i was left with my sets i got being useless. I hope there is an upgrade feature like in Nioh 2, where the rarity and level could be transferred, otherwise, grinding for sets constantly is going to be not worth it.

6. The interactions enemies have with ledges is good (They fall off ledges easy and loot stays up on the ledge with you, very nice.), but I do hate havin to chase an enemy up a ladder, and the enemy can keep knocking me off the ledge/ladder with a single arrow. I know the lance is there to throw, but if you are saving them or have none, it sucks.

7. I'd give us a taste of the crafting in the demo, something simple, because I get up to 70k or more gold and a couple dozen crafting items, but have no idea what it'll do

8. Let us replay thru the demo with the same character, but a harder difficulty, same as POE2, so I can test the upper limit of the skills you are letting us access. Maybe give a reward for beating this "hard mode" in the demo

Might be more later, but that's everything off the top of my head for now
Date Posted: Jan 18 @ 10:42pm
Posts: 0