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For me the same. It's a heavy modified UE4 game. So something runs not so good
DLSS is broken and causes Stutter like hell!
Deactivate it to have a smooth framepacing. Swap against DLSS 3.8 does nothing.
The implementation is broken.
With DLSS on my graph looks like a heart attack
1- Swap to dx12 then reboot the game and let it compile the shaders.
2- After that load the game and swap it back to dx11 again, exit and restart you computer.
3- Don't lock your frames in the game, instead use rivaturner to do that.
Game is running smooth now on the snow area.
Do you you know how i can delete the shaders so i can recomplie them?