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D3D9: Shader model 3.0 supported
D3D9: Full hardware vertex support
D3D9: SDK version 20
D3D9: Adapter = NVIDIA GeForce GTX 660 Ti
D3D9: VendorId = 0x10DE (NVIDIA)
D3D9: DriverVersion = 9.18.13.4709 (0x00090012000D1265)
D3D9: Device GUID = D7B71E3E-52C3-11CF-8D65-5F151CC2C435
Windows: Version = 6.1.7601 arch:AMD64[9] (Windows 7 - Service Pack 1)
Windows: Computer Name = GAME01
Top 5 Resolutions:
1280x720@60, score 4000.000
1280x768@60, score 2000.000
1280x800@60, score 2000.000
1280x960@60, score 2000.000
1280x1024@60, score 2000.000
WM_ACTIVATEAPP 1
WM_SIZE 1280x1024
Vanilla try_device_create (probably windowed mode?), 1280x1024, vsync 0
Init result: 1
Braid Crashed!
Just did per your ?, crashes faster now.