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they also get some attack skills that also applies debuffs
but for the most aprt most of the damage comes from it's synth skills which can be absolutely broken with the accesory that reduces turn cost
Now, the last 2 levels are absurd; taunt AND defend on a single action is a good turn ender, and the non-caster (Paladin, I think?) paradoxically gets per-turn MP regen as a passive skill that can be inherited by other classes which need it more. There's also automatic attack reflects at 15% chance; it's hilarious to watch a boss eat its own damage.
Royal Knight is insane. Sure Hulkenberg as a Royal Knight will not be your highest damage dealer, like Dark Knight will likely be for a large portion of the game. But she is unkillable and pretty much soaks most the damage from the team, as well as wastes alot of enemy actions due to reflects. Its pretty hard to remove Hulkenberg as Royal Knight from the team, I imagine you could make Heismay do a similar tanking job as a Royal Thief with a taunt skill equipped, though he would put out less damage but provide more offensive support through debuffs.
I'm just leaving the second town and Hulkenberg is doing about 800 with one rank of attack-up and hitting a Weakness. The only thing that matches her is my MC with all his points dumped into Magic as a Wizard, using Meteophor.
2 saviors, 1 can remove all debuffs on party or buffs on enemy, other full cure party. Other 2 members damage it til death.