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Try putting your party members in back low whenever you expect heavy dmg. It helped me a lot in the mines.
Knight's aggro skill works too with this strat, meaning enemies will aggro the Knight despite being it back row. It helped me a lot in the mines.
Depending on what type of minions are summoned you can try 2 brawler setup which is strong against skeletons.
If you defeated the dragon in mines you can use the equipment you got for that on zombies.
Speaking of which: in what world is the necromancer boss not weak to light magic?!
My party setup was MC Healer, Strohl Warrior with the fire dragon sword and Hulkenberg Brawler with the fire spell inherited from Mage, just focus on killing the zombie with fire/light magic/attack, then after it dies use your remaining turns to attack the boss, if Strohl or Huilkenberg gets the 2 last remaining turns use a synthesis attack for bigger damage.
Ha I didn't think of that. I've actually just beaten him by relentlessly bonking him over the head with two warriors whilst getting lucky with him deciding to melee or cast spells instead of enraging his zombie friends.
my party was seeker with inherited medi and hama, brawler, and warrior. didn't bring healer because the zombies get to move right after being summoned and healers are weak to their attack, plus dark weakness. knight has a lightning weakness so don't bring them either.
every time a zombie came out, i killed it with a hama and brawler/healer synthesis attack for three more half turns. heal up/bonk as they come and you'll get through eventually.