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Thankfully, there are workarounds. Every Watersday, I believe, there's a shopkeep in Brilehaven who sells an Archetypal Ring accessory that increases A-EXP gain on the wearer (and he sells more than one but only one per day). Also in Brilehaven is the Arena where one of the rewards is Fortune's Grasp for Sub-Gear (Luck +10, A-EXP gain, and it does not stack with the Ring so it's likely just for whoever DOESN'T have an accessory slot you wanna give up like a Masked Dancer).
But the most important thing for A-XP? Mastering an Archetype and STAYING on that exact same Archetype. See, Mastered Archetypes have a fixed cap of 1000 A-XP to 'level up' again. You do not gain stats for it, but instead, get rewarded with a Hero's Fruit that is worth exactly 1000 A-XP. Do you see where I'm going with this? Instead of wasting time with an Archetype that you probably didn't have maxed yet, you can instead keep your party members or yourself hovering over a maxed Archetype (Looking at you, Merchant/Mage lines, for Protagonist examples...) and stockpile Hero's Fruit. Then once you've amassed enough (far faster than you'd think if you have a squad of Ring holders all sitting on Mastered Archetypes) you can sort of A-XP bomb whatever you want to maximum from scratch.
There's a farming spot that gives an absurd amount of Character and Archetype XP.
During the final Dungeon's second floor, there's a location with 2 Magla crystals that spawns those small tooth creatures and occasionally it will spawn big ones which you can engage in Squad battle for a lot of XP.
Each unscathed victory gives you around 4k character and 3k Archetype XP.
Fortunately the superboss on NG doesn't really require min-maxing. All you really need is Strohl with the Gambler accessory to bomb his ass with 14k hits every turn.
You can easily farm for a handful of minutes to unlock them. If you don't want to, you don't have to. But that's on you. If you built Strohl into your favorite caster, then just use him as a caster. Some people can play these games optimally because they've played a Persona before. You've kinda been going at your own pace, which is fine.
But that's on you to not do everything there is in the game. You're not really missing out on anything if you just came to the game for the story lmao.
I wouldn't really mind if XP wasn't so ♥♥♥♥. Dungeons are not only pretty short but the bosses don't give you good XP. They give like 1k on hard and that's 1/3rd a level on some of the Elite Archetypes. It isn't fun. I don't hate the game but multiple game systems slow you down on purpose
I, too, dislike grinding and want to see everything there is to see in one playthrough. Hence, cheats. It's magic. For me, everyone have all the archetypes and I can freely switch them around. Fun times.
Game got downsides? Something isn't fun? In many games you can solve it for yourself, with mods and/or cheats.
Just be careful not to overcheat and make the combat trivial, like using endless stat boosts for example.