Metaphor: ReFantazio

Metaphor: ReFantazio

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Auto HDR, RTX HDR or RenoDX?
Trying to work out what the best option is? Reno is apparently the most accurate one but I'm not sure what to configure the settings to. RTX HDR looks good but very very bright so had to drastically drop the max nits which seems to defeat the purpose
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RTX HDR definitely overbrightens this game and the Persona series. Not sure why exactly as it’s not the case for every game with an anime aesthetic.

Haven’t tried AutoHDR with this title but I’ve rarely been pleased with its results so I stopped enabling it in general.

I wound up using special-k for this and the Persona games. I start with a baseline as explained here https://wiki.special-k.info/HDR/Retrofit then tune slightly to taste.

I haven’t tried the RenoDX mod yet as I wasn’t aware of it. It looks interesting however so I will check it out
I tried RenoDX as well. With the recommended setup it's effects are subtle. I adjusted it to taste for a brighter, punchier image which meant pushing out some sliders fairly far.

By comparison, Special-k's HDR (using pipeline remastering as well) needs to be pulled in quite a bit.

After adjustment I would up with similar overall brightness and contrast for the scene, though my Special-k config feels like it's still expanding the the overall dynamic range more. I slightly prefer the look of it which is totally down to personal taste especially after so much adjustment.

The RenoDX mod has a big advantage in being able to control the UI brightness separately though.
Originally posted by XenoBrain:
I tried RenoDX as well. With the recommended setup it's effects are subtle. I adjusted it to taste for a brighter, punchier image which meant pushing out some sliders fairly far.

By comparison, Special-k's HDR (using pipeline remastering as well) needs to be pulled in quite a bit.

After adjustment I would up with similar overall brightness and contrast for the scene, though my Special-k config feels like it's still expanding the the overall dynamic range more. I slightly prefer the look of it which is totally down to personal taste especially after so much adjustment.

The RenoDX mod has a big advantage in being able to control the UI brightness separately though.

What did you change your settings to with RenoDX?
XenoBrain Jan 10 @ 11:26am 
It's currently somewhere around here:

Preset: Preset 1
Tone Mapper: ACES
Peak Brightess: 396 (my monitor tops out at 400 nits in HGIG mode)
Game Brightness: 233
UI Brightness: 160
Gamma Correction: On
Hue Correction: 50
Exposure: 1.06
Highlights: 70
Shadows: 0
Contrast: 54
Saturation: 67
LUT Stength: 60
Blowout: 0
none of the above is accurate. The Game was made and mastered for SDR.
Any form of auto HDR will mess up the artistic intent. (Wrong colors and contrast)
Originally posted by Valkyrslayer:
none of the above is accurate. The Game was made and mastered for SDR.
Any form of auto HDR will mess up the artistic intent. (Wrong colors and contrast)

RenoDX isn't Auto HDR though, it's native apparently. Check the page on Nexus mods, there is a better explanation there
XenoBrain Jan 13 @ 5:38am 
Changing the look of a game from "artistic intent" to suit one's personal preferences is one of the most common and widespread uses of mods. Whether it be outright replacing models and textures or applying postprocess adjustments such sharpening and color grading.

In particular, I favor mods that enable the game to make better use of my monitor's capabilities such as HDR and ultrawide.

I'm currently replaying FF VII right now and it's so modded up at this point the game is practically remade. Some incredible work happening in that community and it's made the game better than it ever was.

The many joys of being a PC gamer
Last edited by XenoBrain; Jan 13 @ 5:56am
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Date Posted: Jan 8 @ 2:06pm
Posts: 7