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You can also switch to Mage and regen a small amount of MP with every "overworld" kill.
There's a bit of skill involved with MP management like not necessarily using skills on every encounter, using HP skills (like the brawler) or free skills (like the faker synthesis) , etc ... but most of the time you end your dungeon run when you don't have MPs anymore.
If you have an item like the Berserk guantlets or have a skill that automatically casts a buff, you can stun an enemy, go into combat, pass all your turns, enemy is stunned, pass almost all your turns again then run from combat and repeat over and over to endlessly regenerate MP.
This also has the bonus of also giving you the Mage Passive's 1 MP to all every time you stun an enemy, so you restore even more MP.
Late in the game one of the elite knight archetypes learns invigorate 3, which is like shield blessing but doesn't require you to be buffed. stack them both on for even more MP.
Super helpful tips though I appreciate it.
You need to make use of some of the archetype bonuses and optimize. Part of the deal with these kinds of games is that you have a ton of things to do with a limited calendar to work with. The main part of the pressure on the player in dungeons is with the blue bar. To mitigate that, make use of the mage or merchant trees.
You don't need to grind to beat the game, but you should be on the lookout for favorable monsters near teleportation cats. You should be able to jump in and out of academia to get the items you need.
On the other hand, if you could spam your strongest abilities all day long, the game would offer hardly any challenge.
This game however i find myself getting frustrated because in the mines i used too much MP before getting to the dragon so i couldnt defeat him and since then ive been straight up scared of even using my MP. Right now im making my way through a dungeon and its taken me 4 days to get where i am and i only have 3 days left to finish it and i just feel like im going to run out of time and im extremely early in the game. Idk if im missing some fundamental gameplay mechanics or if im just absolutely trash at this game. Its feeling like the latter. Im trying to stick through it all because the story telling is so good and im interested in the characters.
I could go on longer with the problems im having so i guess it goes without saying but... Im having a real hard time with this game overall and i have to take a break after 2 hours so i dont get too stressed.
Atlus games are always in the camp of 'HP is plentiful but MP is a stingy git'. That being said, if you killed everything in the dungeon, you can generally gain enough experience/levels to be able to kill weaker enemies on the field with Mage to gain your party's MP back and reload them with the Magla Hollow. Being conservative with MP is fine, but sometimes you gotta stop being timid and beat something to death with sword/spear/stick. Brawler bodies everything but the knights/non-egg Humans/Specto's in Grand Cathedral and runs off HP for it's skills instead of MP.
That being said, I get the difficulty concerns you have. The first Atlus is always a doozy for folks. The MP issues DO get better, but at the same time I worry about you having to take four days on a dungeon. 2 for the start is one thing but I have no idea how it's requiring so many trips for you if you say you're scared of MP use.
Feel free to ask for help, y'know. No shame in it. I don't get what the issue is but then again I play Atlus RPG's all the time so I might overlook some issue a newcomer has.
I feel forced to use MP strictly with the stronger enemies because basic attacks see useless towards them or large group battles because it seems if they get a chance to attack i have high potiential of wiping.I cant seem to find a happy medium at all. And i have no shame in asking for help. I ended up here cause im looking for help, havent made a post cause i figured im not the only one.
Still kind of in the dark about what issues specifically or what foes... I'm going to assume Humans like Eggs and Hood-Chickens. First thing is that weapon strength dictates not just your Attack but also your magic power as well, so upgrading weapons at the shops in the same zone as Honeybee. If you don't feel ashamed about it, it might actually be worth it to restart to try to kill the Dragon in the Mines as it gives an excellent Warrior weapon that will easily carry you all the way until the next Deadline Dungeon. One thing you can consider is abusing Grius
If you do that, get Wisdom to Rank 2 (Sitting on the Bench during the Day, doing the Request from the Nidia on how the Honeybee Kitchen works at Night, do both of those on your first day and you have Wisdom Rank 2 right away), and have one of the Water items (There is one in the Nord Mines by Magla Hollow, I think), you can make a sword for yourself or Strohl
Other than that, my biggest advice is to use your items if you need to, and to focus-fire enemies one by one. You can easily get away with Normal Attacking down a wounded or lone enemy so long as it's not a Human, and if you have Healer, you can just patch up the wounds by using the Hero Passive in Field Combat. But early on when AoE is nigh non-existent, and you only have three Press turns, focus-firing foes goes a long way towards mitigating damage and thus mitigating MP/items.
Also, there's a water merchant who sells 3 Fruit Cordials in the Grand Cathedral area south of the Coronation Rock for a grand total of 90 MP for use whenever. Just in case.
I'm rooting for you, bucko. You can totally do it.
Thank you I’ll try to put this out information to work I appreciate the time you’ve spent explaining this. I’m going to attempt to do it without restarting. My children interrupt me every 5 mins as well so it’s hard to stomach the idea of restarting but I will if it comes down to it.