Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español - España (Spanska - Spanien)
Español - Latinoamérica (Spanska - Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (Portugisiska – Portugal)
Português - Brasil (Portugisiska - Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (Ukrainska)
Rapportera problem med översättningen
Meanwhile, new games without strong anti-piracy protections still dominate the video game market...(Source[imgur.com]) BG3, Palworld, Balatro, Satisfactory, DB Sparking Zero with 3 million copies sold the first day without DRM... Denuvo has been used 45% less than in 2023 (20 as opposed to 36 - games last year - Source[www.pcgamingwiki.com]) despite more games released than ever
- Even EA is releasing their major title Dragon Age Veilguard WITHOUT ANY DRM (Source[www.gamesradar.com]).
I think the industry will be just fine without Denuvo.
It's not about the consumer, it's about protecting the devs game so people don't play it for free, weird concept I know!
They’re not exploiting Denuvo their exploiting a bug in Steam’s offline mode.
Valve definitely could have patched that hole already. Why do you think they don't? Why do you think they never invested in better DRM? Because they're ideally placed to know that those pirates aren't interested in buying, or simply can't buy to begin with... those people aren't lost sales.
At 1€ to play the latest releases, Denuvo or not, do you really think pirates care? If they cared for convenience and extra features, they would have bought the game already.
So, you don't believe that there are pirates who pirate 'because Denuvo'? That's just a lie then? (by them, not you)
Also I do think paying someone, and juggling accounts (if they have their normal account as well) and still forced offline, and still Denuvo could certainly dissuade some people. Heck paying alone and thus revealing payment info could already be an issue for some and else they have to deal with crypto.
And it could also crash any moment if/when Steam makes changes. The guy that had his token reset every 16 hours or so, it's quite possible that's a sign to come.
There are better ways to deal with piracy which do not put the burden on paying customers. For instance, games like Baldur's Gate 3, Cyberpunk 2077, and The Witcher 3 have successfully curbed piracy by delivering exceptional quality and value to consumers, rather than relying on restrictive anti-piracy measures.
Baldur's Gate 3 has received praise for its rich storytelling, engaging gameplay, and responsive developer support, encouraging players to buy rather than pirate.
Cyberpunk 2077 has made significant strides in improving its initial performance issues through updates, showcasing a commitment to consumer satisfaction that builds loyalty.
The Witcher 3 built a strong reputation with expansive content, free DLCs, and community engagement, creating a compelling reason for players to purchase the game.
Protecting the game is important, but it must be balanced with the expectations of paying customers. By focusing on delivering high-quality experiences, developers can create a loyal fanbase that prefers to purchase the game rather than resorting to piracy.
Sure. I personally have no issue paying for games. But I still refuse to buy any games that have denuvo anymore simply because it is just a strictly worse experience in my case. I can't tab out and have a video running or chat in the middle of my play session. This is exclusive to Denuvo games and I just absolutely hate it. And this is ignoring the random frame drops that I get. It's pushed me enough to not want to buy Denuvo products.
For the vast majority of implementation of it, it has almost completely curbed day 1 and casual forms of piracy, which is the largest contributor to the proverbial lost sale.
A drop in usage and implementation doesn't mean that Denuvo isn't working, it's a balance between when a studio/publisher feel that subscribing to Denuvo's services outweigh the perceived losses that may occur in their opinion. It's no different than any person making a decision about, say, paying for Netflix; does this service meet or exceed my perception of content to cost.
Now, you can take this however you want, but as someone who has professionally worked in this industry and have spoken to great length with colleagues over this topic, I've got a little bit more insight than just the average gamer.
For those wondering, Lukas has long been suspected of being an alt account of a moderator pushing propaganda and been able to push out immediate bans and remove his own posts and other posts to hide evidence when he screws up just like he deleted my post, which was originally post # 169 and is now missing. Naturally, he did this silently without any communications from Steam moderation community to hide this fact so thta I would hopefully not repeat the point of his violation and assume it was still there.
Unfortunately for you, I've not only recorded video of your post, my reporting your post so no one can say it was never reported / known, but also me making my own post # 169 and it vanishing. I have thorough evidence of your manipulation and your abuse of your moderator access which I will be passing on to Steam community support directly now.
Screenshot from that video here: https://ibb.co/nP6KmRp
This post is also recorded. Delete it by all means and add to your pile. Even if another moderator claimed some nonsensical excuse for deleting it and claiming they aren't you, they would still be violating the rules by not handling your multi-rule severe breaking post.