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i would disagree, i'm not on about how they appear, u can quite clearly see a lower polygon count in the models faces compared to p3r and less animation in the face as a result. i highly doubt this is an artistic choice and is down to limitations.
i was more referring to facial expressions and polygon count :) rather than the art style which i love
The same with persona 5, Persona 5 "looked" good due to its art direction, but it's the same as p5
I agree with the cell shading however i believe the models in p3r are far better expressively imo
regardless the game still looks really good, and anyone complaining is a culture lacking 4k meathead with no taste.
i still think the game looks great, just hoped the models would be p3r level just so the 3d cutscenes have the same emotional impact
Everything looks very similar in the model department.
But then again, this was made by a separate team.
facial geometry is a far improvement in P3r compared to metaphor with mouths and eyes having far more bones for animators to work with making them look more fluid.