Metaphor: ReFantazio

Metaphor: ReFantazio

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Grief Jerky Sep 25, 2024 @ 9:00pm
Why is anti-aliasing tied to rendering the game over 100%
This is a strange PC port....
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Showing 1-14 of 14 comments
Astroyohan Sep 25, 2024 @ 9:10pm 
idk performance is scuffed and its gonna have denuvo so no modding to fix ♥♥♥♥ like this either it seems.
Orion1189 Sep 25, 2024 @ 9:11pm 
Because there is basically no antialiasing, or very very poor quality at best. It is very low-effort.
PewPew Sep 25, 2024 @ 9:15pm 
Japanese devs are terrible at pc ports.
Grief Jerky Sep 25, 2024 @ 9:17pm 
Originally posted by Orion1189:
Because there is basically no antialiasing, or very very poor quality at best. It is very low-effort.
Thought maybe it's because the game is also a Switch title but nope it's not even on Switch so there is zero reason it should be this way?
Grief Jerky Sep 25, 2024 @ 9:23pm 
Originally posted by PewPew:
Japanese devs are terrible at pc ports.
I haven't had any issues with Atlus's other titles on PC....
Evir Sep 25, 2024 @ 9:45pm 
Originally posted by Grief Jerky:
Originally posted by Orion1189:
Because there is basically no antialiasing, or very very poor quality at best. It is very low-effort.
Thought maybe it's because the game is also a Switch title but nope it's not even on Switch so there is zero reason it should be this way?
its hard to believe its same game engine configuration if switch can run it at 30fps, must have some serious culling in open world areas to keep framerate stable for the poor cpu.
Last edited by Evir; Sep 25, 2024 @ 9:45pm
Nauzhror Sep 25, 2024 @ 10:03pm 
It's not tied to rendering above 100%. It's tied to resolution.

4K at 100% doesn't look worse than 1080P @ 200%
Last edited by Nauzhror; Sep 25, 2024 @ 10:04pm
McLort Sep 25, 2024 @ 10:43pm 
Very strange the game has no real AA. Running 1440p at 150% seems like sweet spot for performance and jaggies for me.
wombocorp Sep 25, 2024 @ 11:12pm 
pcgw says it has forced SMAA, it looks anti aliased to me but maybe I'm wrong. I feel like I would prefer no AA because that's how I played SMT VV and it looked great with the internal res at 4k.
HDRcade[Tyler] Sep 25, 2024 @ 11:58pm 
It's awful. Sega needs to send Atlus someone to sort out their engine/workflow.
Textures in this game are awful, there appears to be no anti-aliasing, ontop of that no DLSS/FSR upscaling and even then terrible performance due to issues 'under the hood' (timing code, frame pacing). No native HDR. Bad static skyboxes which could have been rendered these days even with its style. Poor lighting/shadows. I'm actually shocked. The only thing that keeps this game for being blasted for bad graphics is Atlus iconic style/artwork. If this releases on consoles at 30fps everyone will be asking why.

How is it that SMTV (a Switch game), P5R (originally PS3 game) looks better than this and heck P3R exists, was released this year and looks way better.

I've used Reshade to add DLAA/SMAA which improves things slightly and DELC improves textures a tiny bit but ♥♥♥♥♥♥♥♥ this game ugly. This is coming from a massive Atlus fanboy.

I'm sure this game will still be a banger but c'mon...
Last edited by HDRcade[Tyler]; Sep 26, 2024 @ 12:09am
Grief Jerky Sep 26, 2024 @ 12:52am 
Originally posted by HDRcadeTyler:
It's awful. Sega needs to send Atlus someone to sort out their engine/workflow.
Textures in this game are awful, there appears to be no anti-aliasing, ontop of that no DLSS/FSR upscaling and even then terrible performance due to issues 'under the hood' (timing code, frame pacing). No native HDR. Bad static skyboxes which could have been rendered these days even with its style. Poor lighting/shadows. I'm actually shocked. The only thing that keeps this game for being blasted for bad graphics is Atlus iconic style/artwork. If this releases on consoles at 30fps everyone will be asking why.

How is it that SMTV (a Switch game), P5R (originally PS3 game) looks better than this and heck P3R exists, was released this year and looks way better.

I've used Reshade to add DLAA/SMAA which improves things slightly and DELC improves textures a tiny bit but ♥♥♥♥♥♥♥♥ this game ugly. This is coming from a massive Atlus fanboy.

I'm sure this game will still be a banger but c'mon...
I honestly thought the game must have been developed with a switch port in mind with how low some textures are and how it looks like there is zero AA at 100% rendering lol
Orion1189 Sep 26, 2024 @ 1:22am 
The game's art team is being MASSIVELY let down by everyone doing technical work on it. Great art and music, and just abysmal in every way when it comes to technical aspects.
John Sep 26, 2024 @ 1:34am 
It looks a bit blurry to me, even with render scale at 200%. Normally, disabling AA takes care of this, but this game doesn't seem to have the option.

Atlus, please let us disable AA. This game doesn't need it, and many of us like the cleaner picture we get without it.

Update: It was the resolution that was causing the blurriness. The game was set to borderless, which maxes out at 2k. This can be changed in display settings.
Last edited by John; Sep 27, 2024 @ 10:00pm
Grief Jerky Sep 26, 2024 @ 1:34am 
Originally posted by Orion1189:
The game's art team is being MASSIVELY let down by everyone doing technical work on it. Great art and music, and just abysmal in every way when it comes to technical aspects.
For sure, the games a banger outside of the awful performance.
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Date Posted: Sep 25, 2024 @ 9:00pm
Posts: 14