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Just need to adjust archetypes after loses to counter properly, have enough consumables and use skill inheritance to modify archetypes for current situation.
No grind for mp (don't even understand how it works yet).
No avoiding mobs.
It's kinda normal for this game when 1 missed hit can separate flawless victory from a defeat. Fights are quick anyway and autosaves are everywhere.
Because I use every save slot to be able to return back far enough.
if it helps, i did it with some struggle. had to avoid the very last group of mobs before the boss.
but seriously, you shouldn't be using mana too much in the cathedral. almost everybody is weak to brawler.
Players shouldn't need "expertise" with the combat system at the beginning of the game on Normal difficulty.
weak, WEAK!
Yes they should. Normal should always be a Challange without beeing Unfair. Normal should allways requiere a Player to Think instead of just smashing "Auto Attack/Normal Attack/Base Attack" or however you want to call it. After you got the Explanation of the Combat System and Introduction Fights showing you how it works, you should, because you got teached. And For Normal you dont need to do everything Perfect, you simply need to use the Mechanics.
What you are talkin about is Easy or Story Mode.
Stop acting all Pridefull if all you wanna do is simply breeze through a Game and Follow its Story. Thats absolutly Fine, but that means you wanna Play Easy Mode. Accept that instead of acting like "I have to Beat at least Normal, i mean Normal is easy right? And Story Mode is for Children" or something other ♥♥♥♥.
At that point you already played at least 5h, i wouldn't call that the "beginning" of the game, nor would i call knowing what rows do (which is explained in the first 20 min of the game) or dodging ambush attacks "expertise".
"Kill them before they hit you."
Basically in SMT gamers you want to get first strike and you want to kill the enemy before they get a chance to act.
If you do NOT get first strike, it's a good idea to run from combat (retry and run if run fails). Alternatively fight a much harder battle that drains a ton of resources because you did NOT get first strike.
So far I have been playing on hard and beat every single dungeon in 1 day up to day 08/07.
The game gives you PLENTY of tools to cheese it if you take advantage of them, but it is by no means going to play similar to other JRPGS.