Metaphor: ReFantazio

Metaphor: ReFantazio

View Stats:
Swimfan Oct 14, 2024 @ 8:29am
Graphical issue - anyone knows a work-around?
Okay so I'm not really versed in more in-depth videogame graphic-issues so maybe someone here can help me name my problem and/or fix it.

I play this game in 4k on a 4k monitor at 60fps and 100% scaling. Problem is: I constantly see edges of textures in the background "flicker"/"move up and down". Not as in flickering like a graphical bug but more as in how older games in the PS3/PS4 era used to flicker to show bad optimization?! It's really hard to explain.

In some cutscenes it's not that bad and only edges of buildings in the background show this distracting display but then there are cutscenes where this visual annoyance is all over the place and makes this already kinda unpolished looking game look even worse sadly. I haven't seen this in neither P3 Reload nor in P5 The Royal (both played in 4k also on this PC) so I'm assuming it's either an issue with this game specifically or I have some setting that is causing this.

Maybe there's a way around it and I'm missing the setting to fix it?! Any ideas?

Edit: Saw another post of someone who already offers a mod for "disabled outlines" - could that be what I mean?
Last edited by Swimfan; Oct 14, 2024 @ 8:38am
< >
Showing 1-10 of 10 comments
REBirthTheEdge Oct 14, 2024 @ 8:33am 
Have you tried going 200% scaling, fps at 120fps, while enabling Anti-Aliasing via your dedicated GPU driver?

Tbh, I think the game does look pretty nice.
https://imgur.com/1bL4XtH
Swimfan Oct 14, 2024 @ 8:36am 
Originally posted by REBirthTheEdge:
Have you tried going 200% scaling, fps at 120fps, while enabling Anti-Aliasing via your dedicated GPU driver?

Tbh, I think the game does look pretty nice.
https://imgur.com/1bL4XtH

Sadly every scaling over 150% makes my fans go haywire while not offering any visual benfit for me. And no, that doesn't fix it sadly (just checked).
REBirthTheEdge Oct 14, 2024 @ 8:40am 
Originally posted by Swimfan:
Originally posted by REBirthTheEdge:
Have you tried going 200% scaling, fps at 120fps, while enabling Anti-Aliasing via your dedicated GPU driver?

Tbh, I think the game does look pretty nice.
https://imgur.com/1bL4XtH

Sadly every scaling over 150% makes my fans go haywire while not offering any visual benfit for me. And no, that doesn't fix it sadly (just checked).
Oh, sad.
Swimfan Oct 14, 2024 @ 8:44am 
Originally posted by REBirthTheEdge:
Originally posted by Swimfan:

Sadly every scaling over 150% makes my fans go haywire while not offering any visual benfit for me. And no, that doesn't fix it sadly (just checked).
Oh, sad.

Well I'll live - the problem is not gamebreaking, just annoying (and maybe one of the culprits why I might subconciesly preceive this game to be so "ugly").

Maybe someone else knows?
Last edited by Swimfan; Oct 14, 2024 @ 8:44am
Gonsnakex Oct 14, 2024 @ 8:55am 
Originally posted by Swimfan:
Okay so I'm not really versed in more in-depth videogame graphic-issues so maybe someone here can help me name my problem and/or fix it.

I play this game in 4k on a 4k monitor at 60fps and 100% scaling. Problem is: I constantly see edges of textures in the background "flicker"/"move up and down". Not as in flickering like a graphical bug but more as in how older games in the PS3/PS4 era used to flicker to show bad optimization?! It's really hard to explain.

In some cutscenes it's not that bad and only edges of buildings in the background show this distracting display but then there are cutscenes where this visual annoyance is all over the place and makes this already kinda unpolished looking game look even worse sadly. I haven't seen this in neither P3 Reload nor in P5 The Royal (both played in 4k also on this PC) so I'm assuming it's either an issue with this game specifically or I have some setting that is causing this.

Maybe there's a way around it and I'm missing the setting to fix it?! Any ideas?

Edit: Saw another post of someone who already offers a mod for "disabled outlines" - could that be what I mean?

Hi here is a fix for you

First, removing camera shake will reduce aliasing, you can find this in the gameplay settings options.

Second thing I recommend, do not use the rendering setting inside the game, it's not good. Use instead DLDSR which is a extremely effective feature from Nvidia, it has better AA and will give you better performance

And third and last, use TAA shader from reshade, its called vort_shaders. In order to use install the latest reshade version normally and choose vort_shaders when you get the list of shaders. After that, launch the game open reshade in game, select SMAA first and put it on top. This step is extremely important for this thing to work, dont forge it

Then select vort_motions and you'll see a menu down. You'll see that next to TAA there is a 0. Change it to one, and press enter. After that you have a slider to configurate how much AA you want applied, I recommend, play with it until you find what you like more. The trade off for using this is that there is a slight blurriness, but the results are so good that it's worth it, specially at higher resolutions.
Swimfan Oct 14, 2024 @ 8:58am 
Originally posted by Gonsnakex:
Originally posted by Swimfan:
Okay so I'm not really versed in more in-depth videogame graphic-issues so maybe someone here can help me name my problem and/or fix it.

I play this game in 4k on a 4k monitor at 60fps and 100% scaling. Problem is: I constantly see edges of textures in the background "flicker"/"move up and down". Not as in flickering like a graphical bug but more as in how older games in the PS3/PS4 era used to flicker to show bad optimization?! It's really hard to explain.

In some cutscenes it's not that bad and only edges of buildings in the background show this distracting display but then there are cutscenes where this visual annoyance is all over the place and makes this already kinda unpolished looking game look even worse sadly. I haven't seen this in neither P3 Reload nor in P5 The Royal (both played in 4k also on this PC) so I'm assuming it's either an issue with this game specifically or I have some setting that is causing this.

Maybe there's a way around it and I'm missing the setting to fix it?! Any ideas?

Edit: Saw another post of someone who already offers a mod for "disabled outlines" - could that be what I mean?

Hi here is a fix for you

First, removing camera shake will reduce aliasing, you can find this in the gameplay settings options.

Second thing I recommend, do not use the rendering setting inside the game, it's not good. Use instead DLDSR which is a extremely effective feature from Nvidia, it has better AA and will give you better performance

And third and last, use TAA shader from reshade, its called vort_shaders. In order to use install the latest reshade version normally and choose vort_shaders when you get the list of shaders. After that, launch the game open reshade in game, select SMAA first and put it on top. This step is extremely important for this thing to work, dont forge it

Then select vort_motions and you'll see a menu down. You'll see that next to TAA there is a 0. Change it to one, and press enter. After that you have a slider to configurate how much AA you want applied, I recommend, play with it until you find what you like more. The trade off for using this is that there is a slight blurriness, but the results are so good that it's worth it, specially at higher resolutions.

I removed the camera shake (first thing I did because it was and actually still is atrocious how much they make the camera move constantly).

I use AMD not NVIDEA - is there an option there as well?
Gonsnakex Oct 14, 2024 @ 9:35am 
Originally posted by Swimfan:
Originally posted by Gonsnakex:

Hi here is a fix for you

First, removing camera shake will reduce aliasing, you can find this in the gameplay settings options.

Second thing I recommend, do not use the rendering setting inside the game, it's not good. Use instead DLDSR which is a extremely effective feature from Nvidia, it has better AA and will give you better performance

And third and last, use TAA shader from reshade, its called vort_shaders. In order to use install the latest reshade version normally and choose vort_shaders when you get the list of shaders. After that, launch the game open reshade in game, select SMAA first and put it on top. This step is extremely important for this thing to work, dont forge it

Then select vort_motions and you'll see a menu down. You'll see that next to TAA there is a 0. Change it to one, and press enter. After that you have a slider to configurate how much AA you want applied, I recommend, play with it until you find what you like more. The trade off for using this is that there is a slight blurriness, but the results are so good that it's worth it, specially at higher resolutions.

I removed the camera shake (first thing I did because it was and actually still is atrocious how much they make the camera move constantly).

I use AMD not NVIDEA - is there an option there as well?

to use DLDSR no, but to use reshade yes, install it, youll see a big difference
Swimfan Oct 14, 2024 @ 9:57am 
Okay thanks :-)

Do you know what the problem is called? As I said: I have seen this in some other games before (mainly older titles) and would like to know what it is called.
Gonsnakex Oct 14, 2024 @ 10:14am 
Originally posted by Swimfan:
Okay thanks :-)

Do you know what the problem is called? As I said: I have seen this in some other games before (mainly older titles) and would like to know what it is called.
Aliasing or jaggies
Swimfan Oct 14, 2024 @ 11:41pm 
Originally posted by Gonsnakex:
Originally posted by Swimfan:
Okay thanks :-)

Do you know what the problem is called? As I said: I have seen this in some other games before (mainly older titles) and would like to know what it is called.
Aliasing or jaggies

Thanks! :-)
Which Aliasing is Metaphor using? Because I know that most games nowadays offer you a choice which "filter"(?) to use?!
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Oct 14, 2024 @ 8:29am
Posts: 10