Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Later on you also get an archetype that has the ability to Steal MP which you can put on anyone who's mana hungry like a Mage or Healer.
i haven’t touched mage and i’ve made it through every dungeon in one day on hard so far. (about to finish location 3.) double brawler + healer is enough to take on almost all the encounters in the first dungeon manaless. stock up on healing items and use the knight’s first aid in between fights to sustain with as little mana as possible.
if you wait a little longer, you can go in with merchants. throw coins at people and get money back once you’re strong enough in the overworld.
I dunno, I used seeker, warrior, and knight to clear the whole dungeon. Probably messed up by picking the wrong classes, and by the time I finished the dungeon, I was only level 13
Equip mage on your main character, take out enemies that can be instantly killed, leave the area or go into a safe zone then come back. Enemies will respawn, then repeat above steps
You can use safe rooms to teleport to safe zones you’ve been to so you can always get to instant kill enemies for mana