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I didn't mean you, there was a guy arguing that it's not possible to hit the dragons for over 10k on hard because he saw some video in normal hitting for 16k
You use Hyper, Amulet, Synthesis dmg passive, 1x m.atk passive, 10% atk passive, put 2nd mage, use attack buff 2 from commander (also the 10% dmg passive for party) (this is with 400 atk staff that boosts all fire/electric magic significantly) and use weakness dance from persona master, you skip the 2nd mages turn and then your main has 2 turn icons left to use skyfall bolt or meteor and then nuke it
my highest hit on hard was 37k on endboss with the 500 atk staff which i got just before i did the boss, even on regicide it's hitting 25k to dragons
From my tests, both the synthesis dmg amulet and passive each double the dmg of synthesis, therefore both combined is ridiculous dmg
In what way is the knight not useless when their taunt ability does not work against enemy AoE attacks? It does the lowest amount of damage that I've seen and its abilities are basically useless.
No idea what you're talking about as you didn't state why the knight is useful or good, you basically just said that we need to "thonk" about it. What are you even saying?
All that it has going for it is a line-based heal which is inferior over a healers heal because healer heal doesn't require you to be in a front position or a back position. When outside of combat you can switch to it to use its roaming-heal function which is about the only thing I've seen this class be useful for, other than that from what I've seen in 44 hours it is completely useless.
Because thats how the utility has worked in every other game like Lancer and Paladin in Etrian Odyssey. Why would a multi target spell suddenly not be a multi target spell?
If the skill is programmed “use party wide 1 shots for nulling all attacks” and you null the attack but use knight’s proclamation why would it all of a sudden not punish you for trying to cheese a boss?
Anyways Heismay royal thief with Knight skills and dodger’s ring is helpful. You might be able to cheese a lot, but not everything, otherwise the game will be much easier than it already is. There are times where you can even toss people into back line or front line and bait “same line multi target attacks” , but considering how angered you are by a simple “just think about it” a lot of those things probably never came to mind. Tragic
The difference here is that bosses use aoe 99% of the time, very rarely some single target skill, the last 3 bosses don't even use any single target at all.
Also i don't know a single boss except 1 of the dragons who does a same line aoe
Which yeah once again, many superbosses and final bosses in EO do the same thing. Cant cheese everything. This is sadly one instance. The dragons do slash attacks though, so first turn would probably spamming sukukaja into knights proclamation, even if the AOEs hits when they swap to slashes they miss it.
When compared to EO though the dragon’s are much more forgiving here, if you attempt to cheese in EO i think some games they just straight up 1 shot the party for cheesing the fight or maxxing certain skills they will do it as well. That in itself is a design flaw i agree because why even give null skills to begin with. But to say its useless, id say its arguable. Youd probably see more utility in low level runs, but ultimately when youre 10-20 levels ahead and 1 shot everything it doesnt matter. Meanwhile Urchild exists in EO2 which at any time will just wipe the party when it feels like it
(Hard difficulty experience)
Non-meta playthrough Knight taunt is invaluable. I didn't read ♥♥♥♥, nor did I want to play Merchant at all after I realised how broken it is. Once I had Merchant unlocked I tried it a few dungeon crawls and I ended up with more money than I spent the rest of the game, bar buying some unnecessary consumables for the end of the game.
Didn't like that at all, I liked having to think. Merchant (and probably Tycoon by extension, especially with better Abacus) is strong as ♥♥♥♥, not everyone will play them.
It's not a competitive game, so it is fine that stuff is broken. Just like in the Persona games. I think I did well coming up with a strategy of my own to three round the final fight on Hard. It included Warlord and Trickster. And he dealt about 200 damage to everyone in my team while I destroyed him.
EDIT: Lmao, due to how the game works either everyone is in front or everyone is in the back, from my experience. So Knight Heal is insane.
Healer is useless because it scales off of weapon damage, and mid-game there are no high atk weapons for healer that also boost damage.
EDIT2: The only fight I couldn't properly figure out was the dragon fight that set your max HP to 300. It felt a bit too RNG, and the final fight in that quest line was a joke in comparison.
Honestly healer probably is negligible since you can use the large heal passives per turn or the stronger Spirit dusts. Additionally youre probably intended to use the 1.4x heal passive to buff the heals. I am curious on increased strike damage 4x martial artist strats with large heal passives to hopefully sustain like crazy. Then just go absolutely full burst. Or multi hit builds.
I honestly think the game balance would be better if healing was based on MAG.
Was absolutely no reason to have a healer archetype in the party ever, nor use any of the healing skills or inherents.
Knight had the most efficient heal through the entire game. And all you needed was to have all your guys on the same line, which you basically should anyway. If you're playing physical, double down on physical and be frontliners. If you're mages, double down and stay at the back.
Nice to see that people found that because there's a meta that it doesn't mean that the game's balance is the problem.
Nah i am gonna finish my Regicide STR run and then try the 99 luck and AGIL meme strat
Boggles the mind that people can be so confidently wrong. Boss got 7 moves off. 4 of the 7 moves are targeted attacks. And then Phase 1 is Hamadyne, Mudodyne and Debilitate spam.
https://youtu.be/TP4VGpUXWbs?si=07jv-pMTnir2Oxds
Inb4 "it's because I one turned the final boss".
Ye 1 phase of 1 boss, amazing
"They're not playing Hard because my Tycoon can't do more than 15k"
"Tycoon can't do more than 40k"
"Last 3 bosses don't use single target attacks"
"Only 1 phase of the Last Boss uses single target attacks."
https://youtu.be/jLN8nV4u-U0?si=0bFAKgELmQUpmrov
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