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mechant throw money attack will make it skip an action, so half its turn is wasted
ah okay, i think the balancing in this game is super weird and ♥♥♥♥♥♥. Theres something to be said about mystery in a game, but this game on hard seems excessive to the extreme. I understand keeping some mystery to the world, but feels bad to be forced to reload a save because the devs want you to.
Dont know how much the hint will help when I'm playing on Hard and it criting sleeping party members for almost 400. Thanks anyway!
the game does recommend buying those hints, but you can always learn through fire if you want lol.
Even completely prepared, if your whole party sleeps, he wipes you. Theres nothing you can do, which is why i find this games encounter design absolutely horrid sometimes. Its like theres 2 devs teams making encounters. One of them wanted hard, but winnable fights and the other wanted you to quit the game in rage.
The first dev team made most of the games fights, they make sense and are usually tought, but fair, and the other dev team did lsd and wanted to torture people.
They say to distract them with money and prepare to deal with the sleep status.
You can purchase accessories that make you immune to sleep, and if you use the fairy sight you will see the mimics chest highlighted as red, just equip the accessories when you are about to fight them and use the basic merchant skill