Metaphor: ReFantazio

Metaphor: ReFantazio

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Chrisern Oct 13, 2024 @ 4:17am
Differences between demo and full game?
I've been playing the demo for about 20 minutes. Have some questions regarding the difference between demo and full game. I only play with mouse and keyboard.

1. Why is the y-axis much less sensitive than the x-axis on the camera? Any settings for this in the full game?
2. Any way to auto-rotate mini-map? I couldn't find the option.
3. Is there no jumping in this game?
4. Is there no dodging? All I find is "dash" which is run.
5. Is this game real-time combat or turn based, or both?

I haven't scrutinized all the menus, buy at first glance I couldn't find the above settings. Thanks in advance for the help!
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Showing 1-3 of 3 comments
Wasted_46 Oct 13, 2024 @ 4:22am 
I'm also a KBM player, and I'm left-handed at that, so I value customizability a ton. And let me tell you this is one of the best games for that I've ever played.

You can set mouse sensitivity in general, I cranked up to max and now it feels good to me.
No jumping, at least not that I found it. No use for it either.
You can dodge, but not everywhere. Dodge is only available where it makes sense (ie. where you are on a map with monsters).
You have basic real-time combat to deal with weak monsters, but the real challenging fights are turn-based. It is all tutorialized very well.

Scrutinize all the menus, you will be pleasantly surprised.
Last edited by Wasted_46; Oct 13, 2024 @ 4:23am
Beklyn Oct 13, 2024 @ 6:09am 
The Demo is the full game just capped area X....
Chrisern Oct 13, 2024 @ 9:37am 
Originally posted by Beklyn-TR:
The Demo is the full game just capped area X....
I see. Thanks!
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Date Posted: Oct 13, 2024 @ 4:17am
Posts: 3