Metaphor: ReFantazio

Metaphor: ReFantazio

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SevenNights Oct 13, 2024 @ 1:52am
This is just another Persona game
If Metaphor isn't Persona 6 then what should Persona 6 gameplay looks like if it actually exist? Why the protagonist and the prince looks girlier than Naoto from Persona 4?
The repetition of Persona 5 game play really make me feel sleepy and I'm about to drop. Will I discover something new if I keep on playing?
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Showing 1-8 of 8 comments
Haerin's Boy Oct 13, 2024 @ 2:01am 
nobody is forcing you to play. refund and play another game. Atlus will be fine. Ciao!
Last edited by Haerin's Boy; Oct 13, 2024 @ 2:01am
zero Oct 13, 2024 @ 2:02am 
i mean, using the once more system for starters would make it more p6 then using the one more turn that smt does.

pretty big difference there alone.
SevenNights Oct 13, 2024 @ 2:03am 
Originally posted by Haerin's Boy:
nobody is forcing you to play. refund and play another game. Atlus will be fine. Ciao!
Yep, at least I respect Atlus for letting me play the demo so I don't have to refund.
Last edited by SevenNights; Oct 13, 2024 @ 2:03am
SevenNights Oct 13, 2024 @ 2:05am 
Originally posted by zero:
i mean, using the once more system for starters would make it more p6 then using the one more turn that smt does.

pretty big difference there alone.
The dungeon exploration itself keep telling me it's Persona 5 and I can't unseen it.
Swimfan Oct 13, 2024 @ 2:07am 
Originally posted by SevenNights:
If Metaphor isn't Persona 6 then what should Persona 6 gameplay looks like if it actually exist? Why the protagonist and the prince looks girlier than Naoto from Persona 4?
The repetition of Persona 5 game play really make me feel sleepy and I'm about to drop. Will I discover something new if I keep on playing?

Metaphor is high fantasy Persona with the press-turn mechanic from SMT and Archetypes (more fancy word for "flexible class system" really) instead of Personas.

Well I think the story is more interesting than Persona for one (I grew very tired of the typical japanese highschool setting) but no, if that doesn't catch your interest, this game won't change your mind.

It's also noteworthy that they seem to provide more locations while taking a step back on the graphical site of things. I'm by no way graphicsoriented but some of these assets look stunningly bad (almost PS3-era rough).
zero Oct 13, 2024 @ 2:07am 
Originally posted by SevenNights:
Originally posted by zero:
i mean, using the once more system for starters would make it more p6 then using the one more turn that smt does.

pretty big difference there alone.
The dungeon exploration itself keep telling me it's Persona 5 and I can't unseen it.
? okay? you make it sounds like dungeon crawls are somehow unique to persona games as opposed to be like, the core gameplay loop of many of them, but you do you.
hush Oct 13, 2024 @ 2:17am 
actually i get your point. Persona 5 royal at the latter stages made me feel sleepy. The difference here is the game is sweaty compare to persona 5. It definitely will f you up if you're complacent in the dungeons.
REBirthTheEdge Oct 13, 2024 @ 2:37am 
This game is really more of DDS than Persona, it does lack a Mantra skill system though.
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Date Posted: Oct 13, 2024 @ 1:52am
Posts: 8