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There is a way to game the system and make sure you can do it in one day. But its grindy and really boring.
MC Mage, passive on the overworld restores 1 MP per enemy defeated or stunned before Squad battle. You can, just run around and nuke enemies, restore MP then go back up where you have to fight and rinse repeat. Really really dull, but it's doable.
And I wouldn't worry about the pace everyone else plays at. Personally I think its more fun to push things out and just take your time. Raise some King Traits, meet some new Followers, get access to shops and stuff, while slowly cutting through the dungeons.
i managed to get to the top beating all mini bosses on the way and try to beat the last boss, but i can feel that im a bit underleveled. its definitely not supposed to be done in one day
Also it doesn't matter if you speced your MC into strenght as most damage comes from equiped weapon.
So TL;DR i actually found the first dungeon much easier to do on one day then the dungeons of P5 and P4 where MP was actually a source that run out.
Inherited Skills will also make a big difference.
There was also a strategy I found for the boss that worked out for me, basically kept him in a loop of always summoning so he didn't do any actual damage.
You can also use 2 brawlers and abuse Knight's overworld heal.
but you have so much time that its almost impossible to fail unless you just ignore the dungeon until the last day and cant finish it then
The second main story dungeon was much less tight for me, as I had a lot more consumables plus I had my protagonist as a mage (did not stop to intentionally grind), but again I did the optional dungeons first (the story dungeons are a lot larger than the side dungeons, so doing the side dungeons first can be very beneficial, in terms of rewards and character growth).
The Knight class has a skill to heal for 2mp that can only be used outside of battle. I always keep that available as its much more efficient than other healing outside battles.
Just don't wait until the last couple of days to do the story dungeons, obviously, give yourself some breathing space, just in case.