Metaphor: ReFantazio

Metaphor: ReFantazio

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Syine Oct 12, 2024 @ 4:40am
less exp for easy fights in overworld?
can anyone confirm, as it seems to me that you net more exp and everything else if you actually party engage the easy mobs in the "overworld", rather than just killing them outright? If so, then we're loosing out on a lot of exp, especially as you then get unscathed bonus on top, and potential items?
Originally posted by Swimfan:
Originally posted by Syine:
can anyone confirm, as it seems to me that you net more exp and everything else if you actually party engage the easy mobs in the "overworld", rather than just killing them outright? If so, then we're loosing out on a lot of exp, especially as you then get unscathed bonus on top, and potential items?

Let's be real here: I'd be shocked if the system wouldn't work like this. If you are engaging, you'll spend ressources (some MP and some HP) and it takes longer so yeah, you will loose out on some exp by dealing with them right there on the map, but you'll get stuff exp and other battle rewards very fast. This is an overhauled system that was present in P5 (Riyujis conf.) and I really liked the way it worked.

It also makes it so that you can easily explore a dungeon later in the story (when you're above those monsters in terms of strength) free of annoying fast/unrewarding encounters. And if you still want their full rewards ... well you can always engage ;-) Best of both worlds.
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Swimfan Oct 12, 2024 @ 4:49am 
Originally posted by Syine:
can anyone confirm, as it seems to me that you net more exp and everything else if you actually party engage the easy mobs in the "overworld", rather than just killing them outright? If so, then we're loosing out on a lot of exp, especially as you then get unscathed bonus on top, and potential items?

Let's be real here: I'd be shocked if the system wouldn't work like this. If you are engaging, you'll spend ressources (some MP and some HP) and it takes longer so yeah, you will loose out on some exp by dealing with them right there on the map, but you'll get stuff exp and other battle rewards very fast. This is an overhauled system that was present in P5 (Riyujis conf.) and I really liked the way it worked.

It also makes it so that you can easily explore a dungeon later in the story (when you're above those monsters in terms of strength) free of annoying fast/unrewarding encounters. And if you still want their full rewards ... well you can always engage ;-) Best of both worlds.
Last edited by Swimfan; Oct 12, 2024 @ 4:50am
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Date Posted: Oct 12, 2024 @ 4:40am
Posts: 1