Metaphor: ReFantazio

Metaphor: ReFantazio

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IlluminaZero Oct 12, 2024 @ 12:40am
Can you change the party order?
Can you reorder the party? In particular move the MC from the first slot?

I find that it is typically best to have a party composition that is like...

Mag->(misc)->Mag->(misc)
So for example:
Mag->Phys->Mag->Phys

This is so that you can exploit weakness every other turn to maximize turns and do heals, debuffs, physical damage and so forth on the half turns.

If the MC must be in the 1st slot with how I play the game - That seems to basically force the MC to be a magic user to maximize weakness exploitation.

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And as an aside the Demo is super bias towards magic builds in general. Does it balance out later on? Physical tends to really shine late-game in general but it seems super lopsided ATM.
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Showing 1-5 of 5 comments
REBirthTheEdge Oct 12, 2024 @ 12:46am 
It seems turn-order is affected by stats (Agility?), which is why Strohl keeps going first for me.

And yeah, it seems Mage is ideal for the first dungeon.
IlluminaZero Oct 12, 2024 @ 12:48am 
So turn order is affected not by party order (IE top<->down, Left<->Right) but agility?

And if agility affects turn order does that also mean that agility affects turn frequency? Exp:
Character A: Agility 20
Character B: Agility 10

Character A not only first but moves 2 times more than character B? (This is a false hypothetical to illustrate the core principle)
Swimfan Oct 12, 2024 @ 12:49am 
Originally posted by IlluminaZero:
Can you reorder the party? In particular move the MC from the first slot?

I find that it is typically best to have a party composition that is like...

Mag->(misc)->Mag->(misc)
So for example:
Mag->Phys->Mag->Phys

This is so that you can exploit weakness every other turn to maximize turns and do heals, debuffs, physical damage and so forth on the half turns.

If the MC must be in the 1st slot with how I play the game - That seems to basically force the MC to be a magic user to maximize weakness exploitation.

---

And as an aside the Demo is super bias towards magic builds in general. Does it balance out later on? Physical tends to really shine late-game in general but it seems super lopsided ATM.

It's stat-dependant (meaning your order doesn't make a difference).

Coming from SMT5 I can tell you that ATLUS's balancing isn't always to obvious at first glance (SMT5 magic ruled the early game while physical rules the late-game). Just because the game hands you the new mage class and then expects you to try elemental weaknesses doesn't mean it will stay this way. I'd rather bet that classes with the most buffs/debuffs will rule this game.
Grandy Oct 12, 2024 @ 12:50am 
the turn order is decided by AGI, if you want your Mag to move first, make sure their AGI is higher than the the (misc)

there is this post

https://www.reddit.com/r/MetaphorReFantazio/comments/1fr4rcm/metaphor_turn_order_101/
IlluminaZero Oct 12, 2024 @ 12:54am 
Ah IC. That changes how I view party members completely. So yes chances are my main indicator for my main magic user; doubly so if they emphasize magic spread for weakness exploitation, is going to be AGI rather than MAG.

It wouldn't surprise me if other classes like Gunner have diverse damage types (although maybe it is all just pierce? lol). However this really does change how I will have to think about party composition / builds. In particular I suspect physical character might actually WANT to keep the agility average/low so they can act on press turns.
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Date Posted: Oct 12, 2024 @ 12:40am
Posts: 5