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I switch out his skills depending on what weaknesses are coming up.
Seems to be working well so far.
I also make sure to grind a dungeon until all the monsters are blue, so I might also be over leveling. I'm playing on Hard Mode so I figured better safe than sorry.
, i have made my Protag a mage build focused on wind magic thanks to a really good endgame wind spell from the elite seeker archetype and a sword that does even more power-up wind spells, he gets quite good damage numbers.
Going physical on the other hand is not bad either as it could also really payoff late game and is ease to use early (as long as the enemy is not resistent to your damage type xD )
honestly, as long as you dont try to be good in absolutly everything and focus on one damage stat, there is not much you could do wrong.
i am just glad that this game has alot of skills later that pierce, makes it already better then some other games from atlus.
The ultimate class you unlock in the endgame for him also has both strong magic and strong physical skills, like the Seeker line it is a versatile type.
In order for Seeker's attacks to hit hard, its probably worth it to buy the Golden Epee ASAP. That'll secure your Seeker a nice lead in attack values for a while.
Otherwise for single target the Seeker's Synthesis skills are nice: Horse-Drawn Carnage and Rider of the Blade (depending which is preferable: Strike or Light damage).
Personally I think the MC fits more of a Magician or Support role, than a front line character.
But really he can be anything.