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From previous game it SHOULD be weak > medium > heavy > severe > extreme but in this game some heavy attacks deal far more dmg than some extreme skills and the same goes for a few of the severe ones, just dealing a ton more dmg than extremes
1. magic that costs 50MP is obviously stronger than 20MP.
2. item descriptions like "gives Dodge Fire", "gives Evade Fire" makes it obvious which skills they correlate to.
I'm not sure myself why it was made confusing in Metaphor.