Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This actually makes archetype leveling extremely fast if you have all 4 party members with 4 mastered archetypes equipped that suit them. Get those XP item gains, bro!
GTFO out of there Atlus lol, this is Nier Replicant level of achievment BS.
I have all Persona games and barely had any need to farm on purpose besides doing objectives. Both Persona and this game have really repetative battle encounters, no argument here I think.
If you look at Persona as an example, you easily can experiment and merge personas without hindering your battle capabilities much. Right now I only have 3 people in party, so switching even one member to an unleveld archetype would make it hard to progress. So I am locked out to do the same ♥♥♥♥ over and over again, otherwise I just will be struggling to progress the game. Arguments that I just need to play till NG+ or later will be better are just no good.
Maybe I phrased it badly, grind is not the problem. The problem is that I am forced to do the same ♥♥♥♥ over and over again AND grind.
No. The game is perfect. You need to fix your expectations.
The game is far from being perfect. Above is only the most infuriating thing I found. Companion auto-leveling and from what I heard not being able to respec stats are just completely mind boggling. How can a sane mind come up with this? So if at early stages I wanted to level a mage but then wanted to try a gunner or a fighter my character will be just underperforming because of choices I made at the start of the game and there is no way to reverse it.
Why the archetype mechanic even exists if companions already have predefined archetype pathway and trying to play the character different would just make character underperform?
A lot of the archetype leveling seems fairly back loaded as well. I have two dungeons left, not sure how that is going to feel (how long I will get to play with power)
Bottle neck I've run into is MAG. This far in and I feel like I haven't really gotten to play around with making builds / inherited synergies. All my MAG is going to unlock signature Archetypes in October.
I am curious if NG+ on Regicide will be enough of a challenge early game to remain invested, or will be a cake walk until you get back to later months again.
Still have greatly enjoyed the Story and Vibe of this game though.
This game is objectively peak JRPG.
The genre is probably not suitable for you in general.
uhh what? i never had to grind to max an archetype, if anything you have to grind some mag