Metaphor: ReFantazio

Metaphor: ReFantazio

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mudpuppy510 Oct 24, 2024 @ 9:42am
Healing items for safe rooms
So far I’ve just been playing the game by charging ahead in dungeons until I run out of MP and the continuing from that room the next day. Are there any items that let you heal yourself or restore mana at safe areas like persona had? I’d have much more time to socialize with companions and do side quests if I could finish the dungeons in one go
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Showing 1-5 of 5 comments
Comatose Dolphin Oct 24, 2024 @ 10:01am 
The shops sell mp recovery items, mages in the overworld give 1 for stunning/killing monsters, with merchant’s increased drop rate you can farm mp recovery items, and there are probably decent drain skills.

With merchant farms you can also buy like 99 of healing items like crazy.
Last edited by Comatose Dolphin; Oct 24, 2024 @ 10:02am
ez game ez life Oct 24, 2024 @ 10:19am 
plenty of time left in the end
you can do every main dungeon in 2-3 days
TheOnceUnknown Oct 24, 2024 @ 6:56pm 
can do every dungeon in 1 day with mage to farm MP if you need it (which you may at the beginning) if you hate resource management of mana, try using merchant and gold attack, it carried me until i upgraded to tycoon (rank 8) then it was OP for me
Freya Crescent Oct 25, 2024 @ 1:39am 
I made a thread about it, but there's some very useful food items that would help you: https://steamcommunity.com/app/2679460/discussions/0/4695658043402111017/

If you're still very early in the game, Mage farming in overworld is still your best bet, but after you get the Thief character you unlock a recipe called Magical Bread that gives 4 MP every 5 seconds in overworld for 1 minute and the materials are all from vendors, so if you use it every so often as you explore you can stay topped off without using 'rarer' limited items like the ones the shops sell.

Others have also suggested farming any of the Moth-type enemies that drop Magla Pills and their variants when you find them.
Null Winter Oct 25, 2024 @ 1:56am 
Some additional advice not yet mentioned:

In the early and mid-game, most merchants don't carry MP recovery items, but water merchants carry a one-time stock of Fruit Cordials for MP recovery.

Prioritize food recipes that grant MP recovery or are efficient team-wide heals; once you have Speed Cooking from a certain Social Lin- er, Bond, then you get many free cooking opportunities while traveling.

The Merchant Archetype's default Almighty attack saves MP but costs Gold; try to cycle out to reduce the drain on both. As an extra consideration, Brawler is really good in the early game because few enemies resist physical skills and it pays for skills with HP that can be recovered for dirt cheap in countless ways.

Attack items are a common drop from at least one enemy per dungeon; you can stockpile them to attack weaknesses for only the cost of the item.

If you stun and ambush an enemy group, then try to defeat some with only basic attacks; this is easier if you keep everyone stocked with whatever the latest weapons are from shops and any better looted items.

Around mid-game, you'll encounter an accessory merchant whom has passive MP and HP recovery accessories available on certain days; you can also find those accessories as dungeon loot. You can slap them on everyone, ambush enemies, and then flee after everyone gets the free round of regen; they also help slow down the rate of loss if you're playing "normally" with no grinding at all.

Once you have Heismay, then always check if an enemy has a rare stealable item; several of them are equipment which have regen, allow you to attack elemental weaknesses with a basic attack, or have such busted stats at that point in the game that it will help with resource conservation.
Last edited by Null Winter; Oct 25, 2024 @ 1:58am
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Date Posted: Oct 24, 2024 @ 9:42am
Posts: 5