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Rapporter et oversættelsesproblem
It's a PS3 engine, don't expect to have such feature.
The choice is yours.
since when are the two mutually exclusive?
If they continue with this engine, then it's definitely the first thing they should look into, but it seems more likely that they'll just abandon the engine for Unreal Engine.
Uhm no I don't want my 2024 games to look like 2003 games.
blurry AA methods actively look worse especially DLSS without DLAA youre actively on purpose making your internal resolution worse, which is even more baffling that 1080p gamers use DLSS quality thats just 720p gaming at that point
FXAA, TAA and DLSS are just bad, even FSR native is somewhat ok because of the sharpness it uses. I would rather see the shimmers of MSAA than see Nvidias garbage blurry damaged eye sight AA methods. Might as well turn on some motion blur, Maybe a bit of depth of field, Maybe some Chromatic aberration since everyone loves blur so much.