Metaphor: ReFantazio

Metaphor: ReFantazio

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My Rating (9/10)
I'll give my review in here since I didn't buy the game. Based on my experience in the demo.

As like other Atlus games, the story so far is very interesting and compelling. Literally a medieval Persona.
But I'm disappointed about a few things though. I'm in the stage in my life where I'm only interested in real-time action-RPG games. Strategy/turn-based combat has become boring and slow paced for me, making moves for every single member in the party. My only exception to playing turn-based is if the story is as compelling as this one, and I have the option to have my allies fight for themselves and I only make moves for the MC.
I'm a bit disappointed that the real time combat is only for weak enemies. When you hit enemies equal strength to you, you get into squad mode with advantage, and you can't even fight enemies stronger than you, they wouldn't flinch. I was expecting it to at least be like Trails into Daybreak: wailing on enemies, weak and strong except for bosses. I'm also sad can't have your allies fight for themselves while you control only the MC, like in Persona 3-5. There is auto battle with a few choices in character behaviour, but it auto controls your entire party including the MC. But these are just personal preferences, nothing to lose ratings over.
My only real issue is when the dialogue is on auto, the audio always cuts off at the end of each dialogue box.
Last edited by Silent Shadow; Oct 20, 2024 @ 10:22am
Date Posted: Oct 19, 2024 @ 4:03pm
Posts: 0