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I did not do this because I was trying to conserve my MP and they kept spawning strong enemies. I must give it a try.
Thank you for the recommendation
And without clicking it u wouldn't know it's the final boss, so that's on you, you literally clicked it with the intention to get spoilered.
My setup was Heismay with dodger's ring (enemy loses all turns on miss) and the physical dodge equipment gotten from the final dungeon
Protagonist with prince and fridgid fortress tactic
Strohl with the sword that doubles mp cost on synthesis but increases damage and the 1 turn synthesis accessory
Junah with royal dancer and buff/debuff skills from trickster
Louis will always dekunda any debuffs on his first turn, but he'll rarely dekaja on that same turn if he does. So my strategy was to hit him with a debuff each turn and buff the party with formation buffs and masukukaja. Heismay will hopefully dodge Louis's attacks and end his turn early before he can use his scarier attacks. When he charges the racist instant kill, switch out whichever party member has the tribe he called out. Fridgid fortress is clutch for when he halves turns, so always have that weakness up. Strohl is the key here, he does insane damage with his synthesis skills. When Gallica gives extra turns, you should go all out and use hero's cry for even more turns and burst him down with Strohl.