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if you could return to farm all you want it would defeat the point a fair bit, the travel time is where the time restriction comes from, afterall.
Why the ♥♥♥♥ would you make a step back there designwise? It's nonsense.
There's a law of diminishing returns for grinding in this game, you do not get much xp from lower level mobs. I'd consider it time management to "spend" the time to go there once and open a teleport option to the place just as well.
And lorewise it makes absolutely no sense. Why would the MC not remember landmarks which are not towns ?
had to be memorable, walking into what is generic cave/ruin #37 isn't as clear of an image as gran trad vs port bril, which was something they told you in the cutscene you learn about it, they tested it all for you for free that day.
At the end of the day the question is, should I reload an old save or just go with it and bite the bullet.
In Persona 5, you can't return to previous palaces after clearing them. They're kinda gone for good. The fact that you can revisit the dungeons in Metaphor AT ALL is a step up.
Yes, that is why ENTERING the dungeon is what costs you an entire day.
See why your point doesnt make sense?