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If it's like the past games it will scale with luck. I don't know about non generic bosses or bosses in general and their resistances. Most every JRPG i've played Status play has been a total crap-shoot.
If you want to try and get your luck up to 50 with gear and your chances should be equal with bosses and mobs, if not then status effects are probably bad in this game or the bosses are immune.
Either way this isn't something other people are going to be able to help you with even if status is viable without feeding you tons of information you don't currently need.
That said, in general, I generally only run Status Effects as riders attached to actual damaging skills, but I at least got some use out of them in general.
Paralysis takes a bunch of times to prog though.