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The order is weak < medium < heavy < extreme < severe
There's usually an actual numerical power value but unfortunately it's hidden
severe is most likely higher damage
How can you not plan around it? More MP cost = stronger attack, so one can logically assume Severe is higher than extreme. You can also clearly realize this in order of when and how you unlock it.
Some games, or rather, plenty of games do this. Just like final fantasy does it like this:
fire - fira - firaga
What exactly do you need to know in order to ''plan around the information''? Beyond what you already know which is higher damage? You knowing the exact numerical value has no value here.