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nomatter 2024 年 12 月 1 日 下午 2:59
2
Please tell me the triple warror lineup gets less op further in game
After beating zorba on hard with a pretty cool strat (brawler, healer and warrior, killing the zombie adds with the brawler's synthesis light attack) I was curious how others managed the fight and unfortunately took a look at reddit.

The typical reddit soy connoisseurs of course all screamed "just cheese everything with triple warrior" and... it really is op. I managed to kill zorba, the egg human and the minotaur with a mixed lineup just fine, but out of curiosity I always tried it again afterwards with the triple warrior lineup an it's indeed a much easier nobrainer, as long as you got some healing items.

I'm not too far into the game but to be honest this OP cheese strat kinda killed my drive to continue working on clever lineups. Can anyone tell me if this continues to be a boring OP strat further in game (without spoilers, please!)?
最後修改者:nomatter; 2024 年 12 月 1 日 下午 3:06
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Nibbie 2024 年 12 月 3 日 上午 10:43 
You seem to be seriously stuck on this "everyone does this so it should be balanced around" mentality, which you should seriously have realized by now given I think literally every single response to this thread, that no, barely anyone does that. The vast majority of players don't need or want to look up how to beat bosses, and even if someone does and runs into the strat, they are more likely to use it to beat that boss then revert to what they were using before.

I am almost done the game, playing on hard without looking a single thing up, and I have literally never used two of the same class at once. I have never seen any reason to; even in this case, there are four other classes you can use that aren't just two extra warriors, so nerfing it like you would want would also hurt a variety of other compositions and strategies. I personally value versatility and flexability over raw one-dimensional power, and certainly find it more fun to mix and match classes to find effective combos.

As for:

引用自 nomatter
I'd agree if it was some exotic niche lineup, but this definitely isn't one. I'll continue to play the game with different lineups and if the next few bosses still go down way too easily with triple warrior, I might stop playing and even request a late refund. That's like if you could breeze through the campaign of starcraft by just building marines and nothing else all game long.

While not necessarily a "breeze", you can in fact do that, and only a few of the missions are actually difficult to do it with. Not your best example to defend your point. As for the point in general, one-type-of-unit comps are effective cheese strats in a ton of games going back decades. "All Warriors" was definitely the easiest way to beat the original Final Fantasy for example, even if that was partially because of a bevy of bugs and weird features that hindered every other class but only helped warriors.
nomatter 2024 年 12 月 3 日 上午 10:44 
引用自 Giganx
引用自 nomatter

Lmao you couldn't even finish reading the title!? My initial post literally says that I'm at the beginning still and wanted to know if triple warror becomes less OP later in game. I also mentioned playing on hard.
I read the title, and my response was wondering why you'd even be concerned about it when you've barely gotten through any of the game. It's like beating the trash tutorial dog mob at the beginning of the game and saying "Damn, melee attacks sure are overpowered in this game. TOO EZ! Killing my enthusiasm bro!"

Triple Warrior is a strong composition early on and will die the second you run into an enemy with repel or null PHYS. The bosses get more complicated and I'm sure all the reddit users trying to leverage that scrubby ♥♥♥♥ early on ended up bumping it down to story difficulty or quitting.

Ok thanks, that's the kind of response I was hoping for. Although someone here mentioned there rarely are enemies with repel or null phys, but as long as enemies got enough HP and attack to survive more than 2 rounds of phys attacks, it should be more balanced and fun.
nomatter 2024 年 12 月 3 日 上午 10:49 
引用自 Nibbie
You seem to be seriously stuck on this "everyone does this so it should be balanced around" mentality, which you should seriously have realized by now given I think literally every single response to this thread, that no, barely anyone does that. The vast majority of players don't need or want to look up how to beat bosses, and even if someone does and runs into the strat, they are more likely to use it to beat that boss then revert to what they were using before.

I am almost done the game, playing on hard without looking a single thing up, and I have literally never used two of the same class at once. I have never seen any reason to; even in this case, there are four other classes you can use that aren't just two extra warriors, so nerfing it like you would want would also hurt a variety of other compositions and strategies. I personally value versatility and flexability over raw one-dimensional power, and certainly find it more fun to mix and match classes to find effective combos.

As for:

引用自 nomatter
I'd agree if it was some exotic niche lineup, but this definitely isn't one. I'll continue to play the game with different lineups and if the next few bosses still go down way too easily with triple warrior, I might stop playing and even request a late refund. That's like if you could breeze through the campaign of starcraft by just building marines and nothing else all game long.

While not necessarily a "breeze", you can in fact do that, and only a few of the missions are actually difficult to do it with. Not your best example to defend your point. As for the point in general, one-type-of-unit comps are effective cheese strats in a ton of games going back decades. "All Warriors" was definitely the easiest way to beat the original Final Fantasy for example, even if that was partially because of a bevy of bugs and weird features that hindered every other class but only helped warriors.

I went into more detail about pretty much everything you wrote here in my other responses. I also clarified that it's not per se about triple warrior but about the warrior's synthesis attack.

And for the 100th time: I was just casually browsing for people's experiences with zorba AFTER ALREADY BEATING him. Nobody could or should expect to see dozens of people in those threads shouting "haha with this strat I not only beat him but every other enemy in the game!". It's the f****** first boss, how could I know at this point in the game there's a strat available that will be OP for THE WHOLE REST OF THE GAME. Thus, my worried questions in this thread.

Also you've obviously never played starcraft lol.
最後修改者:nomatter; 2024 年 12 月 3 日 上午 10:53
Giganx 2024 年 12 月 3 日 上午 11:00 
引用自 nomatter
引用自 Giganx
I read the title, and my response was wondering why you'd even be concerned about it when you've barely gotten through any of the game. It's like beating the trash tutorial dog mob at the beginning of the game and saying "Damn, melee attacks sure are overpowered in this game. TOO EZ! Killing my enthusiasm bro!"

Triple Warrior is a strong composition early on and will die the second you run into an enemy with repel or null PHYS. The bosses get more complicated and I'm sure all the reddit users trying to leverage that scrubby ♥♥♥♥ early on ended up bumping it down to story difficulty or quitting.

Ok thanks, that's the kind of response I was hoping for. Although someone here mentioned there rarely are enemies with repel or null phys, but as long as enemies got enough HP and attack to survive more than 2 rounds of phys attacks, it should be more balanced and fun.
Yea, just with itemization alone a 3 Warrior party will eventually end up falling behind. The best weapons you find at any given point in the game there's generally only one of per class, so if you want more than 1 Warrior out at a time then most of them will be using weak gear.

Also, an all WAR team will also have all the same weakness to Wind, so any enemy or boss who uses wind will eat your whole team in a single turn.

Most trash fights never get particularly difficult, though; you're supposed to be able to take them down in 1 or 2 turns without taking any damage; if your build and approach is solid.
最後修改者:Giganx; 2024 年 12 月 3 日 上午 11:08
nomatter 2024 年 12 月 3 日 上午 11:28 
引用自 Giganx
引用自 nomatter

Ok thanks, that's the kind of response I was hoping for. Although someone here mentioned there rarely are enemies with repel or null phys, but as long as enemies got enough HP and attack to survive more than 2 rounds of phys attacks, it should be more balanced and fun.
Yea, just with itemization alone a 3 Warrior party will eventually end up falling behind. The best weapons you find at any given point in the game there's generally only one of per class, so if you want more than 1 Warrior out at a time then most of them will be using weak gear.

Also, an all WAR team will also have all the same weakness to Wind, so any enemy or boss who uses wind will eat your whole team in a single turn.

Most trash fights never get particularly difficult, though; you're supposed to be able to take them down in 1 or 2 turns without taking any damage; if your build and approach is solid.

thanks man, literally the first sane and insightful reply here. I'll continue playing around with different lineups and cross my fingers that there soon will be enemies/bosses that don't get killed by two warrior synthesis attacks :)
Tangsta 2024 年 12 月 3 日 下午 2:54 
引用自 nomatter
And for the 100th time: I was just casually browsing for people's experiences with zorba AFTER ALREADY BEATING him. Nobody could or should expect to see dozens of people in those threads shouting "haha with this strat I not only beat him but every other enemy in the game!". It's the f****** first boss, how could I know at this point in the game there's a strat available that will be OP for THE WHOLE REST OF THE GAME. Thus, my worried questions in this thread.

Your question was answered on the first page. We've moved on to your claim that this "OP" setup needs to be nerfed. You were arguing with a bunch of people who have finished the game and understand it's mechanics well, which is a sign you've allowed your emotions to get the better of you.

Even if this strat is OP for the whole game, it doesn't need to be nerfed, because there is value to having cheese strats in these games. The balance is fine, as has been indicated by most in this thread.

My advice is not to look up anything else unless you absolutely have to, until you beat the game. You'll only ruin the experience for yourself.
最後修改者:Tangsta; 2024 年 12 月 3 日 下午 2:59
nomatter 2024 年 12 月 3 日 下午 3:22 
引用自 Tangsta
引用自 nomatter
And for the 100th time: I was just casually browsing for people's experiences with zorba AFTER ALREADY BEATING him. Nobody could or should expect to see dozens of people in those threads shouting "haha with this strat I not only beat him but every other enemy in the game!". It's the f****** first boss, how could I know at this point in the game there's a strat available that will be OP for THE WHOLE REST OF THE GAME. Thus, my worried questions in this thread.

Your question was answered on the first page. We've moved on to your claim that this "OP" setup needs to be nerfed. You were arguing with a bunch of people who have finished the game and understand it's mechanics well, which is a sign you've allowed your emotions to get the better of you.

Nope, there was one reply that indicated it will be an OP strategy for most of the game. The rest was noise from triggered fan boys, at least until one sane person gave an intelligent reply here on page 3.




引用自 Tangsta
引用自 nomatter
And for the 100th time: I was just casually browsing for people's experiences with zorba AFTER ALREADY BEATING him. Nobody could or should expect to see dozens of people in those threads shouting "haha with this strat I not only beat him but every other enemy in the game!". It's the f****** first boss, how could I know at this point in the game there's a strat available that will be OP for THE WHOLE REST OF THE GAME. Thus, my worried questions in this thread.
Even if this strat is OP for the whole game, it doesn't need to be nerfed, because there is value to having cheese strats in these games. The balance is fine, as has been indicated by most in this thread.

There is no value whatsoever when it's such an obvious and easily abused mechanic. The smooth brains here pretending that trying the different synthesis abilities (which the game LITERALLY tells you to do in the beginning) is some obscure big brain move are hilarious. Nobody indicated ♥♥♥♥ in here besides "reeee just don't play it that way, close your eyes and ears".

Fortunately, after playing some more, I see that triple warrior isn't really viable most of the time for various reasons later in the game (i.e. different weaknesses in one enemy, high MP cost, using 3 action points which doesn't leave much room for buffs and healing in case the enemy survives some of your phys attacks etc.).


引用自 Tangsta
引用自 nomatter
And for the 100th time: I was just casually browsing for people's experiences with zorba AFTER ALREADY BEATING him. Nobody could or should expect to see dozens of people in those threads shouting "haha with this strat I not only beat him but every other enemy in the game!". It's the f****** first boss, how could I know at this point in the game there's a strat available that will be OP for THE WHOLE REST OF THE GAME. Thus, my worried questions in this thread.

My advice is not to look up anything else unless you absolutely have to, until you beat the game. You'll only ruin the experience for yourself.

This is utterly absurd. There should be no OP cheese strat that can be suggested for the FIRST BOSS that's also viable for the rest of the game. But as I said, this doesn't seem to be the case and so far I'm happy my fears seem to be unfounded.
最後修改者:nomatter; 2024 年 12 月 3 日 下午 3:24
Tangsta 2024 年 12 月 3 日 下午 3:29 
引用自 nomatter
when it's such an obvious and easily abused mechanic.

But it's not, and this is where you're butting heads with everyone here, providing evidence of their own experiences and using rational arguments to counter your view here.

You yourself did not find out about this lineup until you looked it up, and your claim of being able to find this out on your own also rings untrue if you follow the simple logic of: why would you be looking for a more powerful lineup when you are currently having fun with your current setup? That goes against any type of logic, video game or otherwise.

So no, it's simply not true at all that this was an obvious strat for everyone from the get go. There is no evidence to support this claim.
nomatter 2024 年 12 月 3 日 下午 3:38 
引用自 Tangsta
引用自 nomatter
when it's such an obvious and easily abused mechanic.

But it's not, and this is where you're butting heads with everyone here, providing evidence of their own experiences and using rational arguments to counter your view here.

You yourself did not find out about this lineup until you looked it up, and your claim of being able to find this out on your own also rings untrue if you follow the simple logic of: why would you be looking for a more powerful lineup when you are currently having fun with your current setup? That goes against any type of logic, video game or otherwise.

So no, it's simply not true at all that this was an obvious strat for everyone from the get go. There is no evidence to support this claim.

I get the feeling I'm being trolled here or you suffer from some kind of amnesia. Let me summarize it for you one last time:

- AFTER I BEAT Zorba without looking anything up, it was just harmless curiosity from my side to see how other people beat him. Since it's THE FIRST BOSS, nobody should expect game breaking cheese strats being mentioned here. Alas, MANY people online claimed the triple warrior strat not only kills the first boss, but VIRTUALLY ALL OTHER BOSSES.

- It's insanely TRIVIAL to try out the different available synthesis attacks in the beginning while you only have a handful of classes. Even if I had not accidentally seen that strat online, I would have tried the synthesis some time later, as I also planned and finally did with the triple magician fire synthesis.

- If the bar is this low that a basic game mechanic, that is spoonfed to the player right at the beginning, is "almost never found out by common players" then I must have an IQ of >180 or everybody else has the attention span of a housefly.

Btw, you aren't "everyone here" lol. Get a grip.
最後修改者:nomatter; 2024 年 12 月 3 日 下午 3:39
Tangsta 2024 年 12 月 3 日 下午 3:45 
引用自 nomatter
- If the bar is this low that a basic game mechanic, that is spoonfed to the player right at the beginning, is "almost never found out by common players" then I must have an IQ of >180 or everybody else has the attention span of a housefly.

No, it's just how you uniquely play games - it has nothing to do with intelligence. I have friends who are similar to you. They also experiment and poke and prod with combat systems to the point of exhaustion. It's just how they have fun. Most gamers don't play like this, as evidenced by how the devs balanced the game. If this game's mechanics are confusing you, it's because you keep thinking your way is the "common" way, when there is no evidence of that.

If you think triple warriors are OP, you're going to absolutely hate the more advanced combos later on that are way more cheesy/powerful.
最後修改者:Tangsta; 2024 年 12 月 3 日 下午 3:53
Argonisgema 2024 年 12 月 3 日 下午 4:22 
You are still in the beginning just keep playing that the game will get harder.
Id3alistic 2024 年 12 月 3 日 下午 7:40 
You're suppose to play through games blind the way you want/think you should.

Then if you ever get around to a 2nd playthrough, look up all the OP strats.
最後修改者:Id3alistic; 2024 年 12 月 3 日 下午 7:40
Dan 2024 年 12 月 3 日 下午 9:10 
引用自 Id3alistic
You're suppose to play through games blind the way you want/think you should.

Then if you ever get around to a 2nd playthrough, look up all the OP strats.

Exactly. Why play games if your basically a puppet to a guide? Might as well save some money and just watch lets plays if your starting with a guide.
最後修改者:Dan; 2024 年 12 月 3 日 下午 9:13
nomatter 2024 年 12 月 3 日 下午 9:30 
引用自 Id3alistic
You're suppose to play through games blind the way you want/think you should.

Then if you ever get around to a 2nd playthrough, look up all the OP strats.



引用自 DollaDSchiits
引用自 Id3alistic
You're suppose to play through games blind the way you want/think you should.

Then if you ever get around to a 2nd playthrough, look up all the OP strats.

Exactly. Why play games if your basically a puppet to a guide? Might as well save some money and just watch lets plays if your starting with a guide.

You both literally have worse reading comprehension than a fifth grader.
nomatter 2024 年 12 月 3 日 下午 9:31 
引用自 Argonisgema
You are still in the beginning just keep playing that the game will get harder.

Yeah after playing some more it seems you're right and the triple warrior stuff isn't as viable anymore. Phew!
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