Metaphor: ReFantazio

Metaphor: ReFantazio

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Blackened Halo Feb 29, 2024 @ 11:37pm
5
Why don't just call it Persona 6?
It looks totally like Persona, it sounds totally like Persona, it feels totally like Persona, it's made by the team who created Persona, so why the heck is it called Metaphor?
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Showing 1-15 of 46 comments
Estipse Feb 29, 2024 @ 11:47pm 
Because there are no personas in this game?
Blackened Halo Mar 1, 2024 @ 12:15am 
Originally posted by yaboyfrodo:
Because there are no personas in this game?

Well, yeah, I do agree this is a little and almost missable fact....
Vwoop Mar 1, 2024 @ 12:15am 
This is a brand new IP, it's not connected to SMT like Persona is.

It has similar mechanics sure, but if Atlus is willing to separate this game from SMT there's a good chance there's completely different stuff in here compared to Persona.
Last edited by Vwoop; Mar 1, 2024 @ 12:17am
matteste Mar 1, 2024 @ 12:02pm 
Originally posted by Blackened Halo:
Originally posted by yaboyfrodo:
Because there are no personas in this game?

Well, yeah, I do agree this is a little and almost missable fact....
There are Persona's in this game. They just call it something else.
Cuz this isn't Persona....?
DYMAXION Mar 2, 2024 @ 7:37pm 
Originally posted by Blackened Halo:
It looks totally like Persona, it sounds totally like Persona, it feels totally like Persona, it's made by the team who created Persona, so why the heck is it called Metaphor?
Because the dev team that made SMT3, P3, P4, and P5; wanted to make a new IP instead of making P6.
spinks Mar 2, 2024 @ 11:31pm 
probably because it's its own continuity completely separate from persona? the only thing even remotely similar is the bond mechanic. new continuity, new setting, new characters, and pretty sure there is no demon summoning or fusion.
Drakeeper Mar 3, 2024 @ 6:39am 
Same reason why Elden Ring isn't Dark Souls 4.
Blackened Halo Mar 3, 2024 @ 10:28am 
Originally posted by Spinks:
probably because it's its own continuity completely separate from persona? the only thing even remotely similar is the bond mechanic. new continuity, new setting, new characters, and pretty sure there is no demon summoning or fusion.

every person game has new setting, new characters, new continuity ....look at the screens please and youll know what Im talking about
ingueferroque Mar 3, 2024 @ 1:22pm 
Because it isn't Persona 6!
TofuFox Apr 23, 2024 @ 6:13pm 
Originally posted by Blackened Halo:
every person game has new setting, new characters, new continuity ....look at the screens please and youll know what Im talking about

All the Persona games are in the same continuity, outside of one of the Persona 2 duology (sort of). And they're somewhat shared setting (modern Japan, just different areas of it).

Metaphor, not so much. Yes, the leads are the same as P3-P5 and there are certainly some similarities (much as there are between Persona and other Atlus games), but Archetypes don't work the same as Personas (or SMT / etc Demons), the setting and continuity are entirely different, etc.

Plus, a different team is already working on the actual Persona 6 anyway.
xtracheese Apr 30, 2024 @ 7:46pm 
Because there's no Persona? It's just the same team who work on it.
Elly May 1, 2024 @ 2:18pm 
If you want to make a better comparision to another series, it's a bit similair to SMT: Digital Devil Saga with the Archetype system but it's not the same as Persona, other than the obvious relationships and probably rpg mechanics.
PinhaT Jun 25, 2024 @ 2:15pm 
Originally posted by Vwoop:
This is a brand new IP, it's not connected to SMT like Persona is.

It has similar mechanics sure, but if Atlus is willing to separate this game from SMT there's a good chance there's completely different stuff in here compared to Persona.
Well clearly this "new" IP is just P5/P3:RE with extra steps. I gave up on the series after P3 decades ago. Not that P4 or P5 are terrible, but almost every new RPG they put out might as well be Persona 5 if presentation is anything to go off. Even SMT:V (aside from combat) felt more like Persona than SMT. It's clear that Persona's popularity has skyrocketed and even eclipsed all their other games (which isn't a bad thing in and of itself. good for them that they have a larger audience for their games), but it's clearly bled into almost every other project ATLUS puts out now. It just gets tiresome to see games that (mind you, do play differently) all look the exact same or have the same presentation, despite not sharing the same narrative/gameplay that promotes or works with that presentation.

The protag of this game literally just looks like a combination of Aigis and the protag from P3. The white haired companion looks like Akihiko; he even says something similar to his team attack line in the trailer ("This is the moment we've been waiting for"). It's not even about Soejima's artstyle; this game has the same UI design, cut-ins, and HUD as P5; it even has social links. Everything in that trailer was Persona 5 but with a slightly different coat of paint. I'm sure this is to hook the Persona fans into getting this game, but it's pretty sad if you have to make almost every RPG you release an imitation of one game in your vast catalog just to draw a crowd you've already got. If they really wanted to make a new game, they'd have actually done something new and not just follow the same blueprint as their cash cow. But I get it: taking risks is hard. Even harder when you realize you could potentially turn away (potentially) the largest fanbase you've established for your company in the process. Better to go with the safe bet and break out the cookie cutter.
Sejman22 Aug 27, 2024 @ 5:03am 
Because game is more like Digital Devil Saga with Social Links from Persona and Press Turn Battle system from SMT ?
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Date Posted: Feb 29, 2024 @ 11:37pm
Posts: 46