Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There's two alternative payment methods: a $0.50 royalty per game license activation, or a $25,000/mo fee.
Sega and EA are their two biggest cash cows currently, with Capcom and Square Enix as a secondary market. It's only those 4 who use it, and they're all idiots for doing so, considering the amount of money they're losing over an imaginary issue.
Yeah but who the hell cares about them?
It doesn't matter for 99.9% of people.
The players who want the game will buy it and won't notice anything.
The publishers won't lose any sleep over those 5 copies they didn't sell because of DRM.
It also craps on Proton and Irdeto's parent company are somehow even more malicious and duplicitous than Irdeto themselves.
It's not snake oil if it works though, there are lots of denuvo games that don't get cracked, although this being a higher profile one it's more likely to be looked at, from what I understand there are only a couple of denuvo crackers so it's actually proven to be decent at preventing a day 1 release which is what they are after