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Mak also helped securing a friend invite to Ziggy. I will work to have a conversation with him everyone's time permitting.
@gordonfreeman01 Do you have some sort of specific insight about the MS legal hand off that you can point me to. You must understand when new personal get involved sometimes certain items must be reconfirmed.
Let me know & Thank You
It's in the mega thread but as there's a lot here are some pointers:
https://steamcommunity.com/app/267750/discussions/0/1742227264195100985/?ctp=47
The original post covers the arrangements made with the MADE, which only happened after it was cleared by MS legal since MS owns the IP. The page I pointed to here starts Ziggy's direct interactions with the community and his amazing vision for this project. There's about 10 pages to go through but this page and the next few after it should give a solid understanding of the situation technically. Maybe primetime_dev (the original developer) could help further for the arrangements but the fact anything was handed over at all was because the deal with MS was already finalised.
Anyway, those are some of the most recent recaps of his progress. There's quite a bit of chit-chat to get through on that other thread, so I tried to condense it down to the more important parts.
Crunch~
Last big update he was actually able to access the character select screen
Crunch is that everything of relevance from Ziggy in the other thread? I was intending to read through it with a fine comb this weekend, but if this is everything I won't.
Favor, lets not turn this into a scrawl dump but an up to date on point of where we stand.
If you have information, were apart of, know something, have time to dedicate, want to help etc. Please make a quick post about it here and send me a friend invite.
Currently I am identifying all parties involved, what they got, progress, legalities etc as there are multiple avenues to success still on the table.
Then I will move into planning and putting the correct people together. Glad to hear people would like to see standalone fan servers.
I will work to be around some tonight,
Cheers
I think Crunch put up everything but it may still be worth going over the pages of the thread after Ziggy's first post just to be sure. I'd be happy to help with this project, sent you a friend request. If that helps, my own summary of events is as follows:
1. The source code and user data is with the MADE. This was only done after full sign-off from MS.
2. Upon analysis by Ziggy, it was discovered that some of the important middleware in use was out of support and some source code was potentially missing. When Ziggy posted on the thread (which I linked to earlier), a discussion with primetime_dev happened and they figured out some symbols they could use to help reverse engineer some of the missing stuff. Ziggy had gotten to the point of getting sign in to at least partially work.
3. Ziggy's post detail his designs and challenges already but overall:
a) The game data currently has lots of sensitive user data so it can't be released as is to the public. Some players don't care, my own suggestion was to use the Steam SSO so players can return to their old save once the server is back.
b) Some quest data may be missing from the data - Crunch very helpfully has extensive playthroughs which he shared on the thread so if needed the data can be recovered.
c) The code may be messy and getting the server to run on a single client machine requires some re-engineering which Ziggy had started. Don't know current status but he might have reached further than his previous update.
d) Ideally, having an open source server hostable on any user's system where others could connect would ensure the game is always available to players and can be maintained even if abandoned by whoever first re-releases it.
e) The community for this game is eager to get the game back online.
Those are the biggest points, but it might be worth scrolling through (at least pages 55-62? if you're looking at 15 messages per page) as I didn't just infodump the whole conversation, and I may have missed a finer point or two he had said about the structure, etc.. There's definitely some software notes he mentioned (as gordonfreeman01 pointed out).
He did also mention anyone involved would need to get approved by The MADE for legal reasons (the server data had private information from back on retail, so a security check of some kind would be required).
Sadly, while I'm an avid fan of Shadowrun, I am not of the programming/Decking variety, so my contributions (outside of the physical disk I scanned, my moral support, and my charting of all the dialogue and popup options in a manuscript before shutdown) is limited. I DO appreciate that someone is willing to pick up the reins and "project manage" this into something that may bear fruit sooner than later, however!!
Crunch~
In any case, g'luck chummer!
Crunch~