Supermarket Simulator

Supermarket Simulator

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Idea for 'Product too expensive'
I know people have already been complaining about missing the little prompts, but I wanted to add something to the conversation. I can understand them not wanting to put a list on the end of day report as that could be immersive breaking, however if I have at least one cashier, it should start listing the products that are too expensive in the report. It would make sense in the world that the cashiers would hear the customers complain about prices and report it to me at the end of the day.
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Showing 1-5 of 5 comments
I dont see how a listing of items that were found expensive would be .. "immersion breaking"

statistics in games like this are not immersion breaking, they add to the realism of needing to know how the finances are going for your business and why certain items do not sell well

if they dont want it on the end of day report.. they could simply put the number of people who found that item expensive next to the price of the item/s on the Pricing Page, which could be seen when doing the market price changes everyday
Originally posted by LudwigVH:
Ideas for the game go in the suggestions sub forum.

Yeah I guess I didn't think of that because it's more of a combo deal, complain about something and also suggest a reason for adding it (since I assume they have a reason they haven't done it yet) Idk if there's a way of moving this over there or if I need to make a new one.


Originally posted by CrazyIvan512:
I dont see how a listing of items that were found expensive would be .. "immersion breaking"

statistics in games like this are not immersion breaking, they add to the realism of needing to know how the finances are going for your business and why certain items do not sell well

if they don't want it on the end of day report.. they could simply put the number of people who found that item expensive next to the price of the item/s on the Pricing Page, which could be seen when doing the market price changes everyday

Yeah it doesn't bother me, but some people find it very important. I don't know why they haven't put it somewhere you can access later, I just assumed it was something about immersion, I can't imagine it would be difficult to do, and people obvious want it implemented.
It's true to life to find things expensive. When I go to a supermarket there items I wouldn't buy as the price has gone up. So as in real life you cant please everyone. I know some of my items will come up as to expensive in my game as I have done it on purpose and make good money in the game, but it only effects a couple of people.
DSwan Feb 27 @ 9:18am 
Originally posted by shadowbeast:
It's true to life to find things expensive. When I go to a supermarket there items I wouldn't buy as the price has gone up. So as in real life you cant please everyone. I know some of my items will come up as to expensive in my game as I have done it on purpose and make good money in the game, but it only effects a couple of people.
Right, and does everyone complain to the cashier that a certain item was too expensive? I'd say in many cases, they just keep in their head "Wal-Mart has better prices on X" and "so-and-so store has better prices on Y." That said, if it's a returning shopping, it might look more like "the price on this item really increased, so I didn't buy it this time." Again though, not something that everyone will share out loud.
Originally posted by DSwan:
Originally posted by shadowbeast:
It's true to life to find things expensive. When I go to a supermarket there items I wouldn't buy as the price has gone up. So as in real life you cant please everyone. I know some of my items will come up as to expensive in my game as I have done it on purpose and make good money in the game, but it only effects a couple of people.
Right, and does everyone complain to the cashier that a certain item was too expensive? I'd say in many cases, they just keep in their head "Wal-Mart has better prices on X" and "so-and-so store has better prices on Y." That said, if it's a returning shopping, it might look more like "the price on this item really increased, so I didn't buy it this time." Again though, not something that everyone will share out loud.

True, but in this game they do say it out loud. And we know enough to know how many people found 'something' expensive at the end of the day, it would make more sense to me to either remove that (the 'not found' one makes sense, they literally say it in front of the cashier on their way out) or add a list.

Originally posted by shadowbeast:
It's true to life to find things expensive. When I go to a supermarket there items I wouldn't buy as the price has gone up. So as in real life you cant please everyone. I know some of my items will come up as to expensive in my game as I have done it on purpose and make good money in the game, but it only effects a couple of people.

The problem is, I use the same profit margins a lot of people on here suggest and still end up with quite a bit of expensive products. Everyone plays the game differently, some people enjoy immersion, some min/max it, etc. This feature would be more important to some people than it would be to others, but giving people the option in settings would be nice.
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Date Posted: Feb 26 @ 10:50am
Posts: 5