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I see. It is true that if I expand my store, the amount of income and expenses will increase.
But in this game, isn't there any penalty or disadvantage if I don't expand my store?
I appreciate your answer.
I see. The market price of the latter product is high. If a product contains a large number of items per box, it would be attractive. If possible, it would be better if the purchase price was cheap. However, when I have a new license for a product, it is difficult for me to choose not to handle new products with low profit margins.
This is because customers give low evaluations to out-of-stock products.
It has a negative impact on the store's reputation.
I appreciate your answer.
I'm not affected by the penalty in the game.
I see. That problem exists.
In that case, if I only obtain the following license, the problem will not occur.
I think tea is an attractive product in terms of profitability.
However, other licensed products are not attractive in terms of profitability.
I appreciate your answer.
I share your concerns.
yes. I saw the enlarged store on YouTube. It's too busy.
It certainly appears that the larger stores have higher profits.
However, I had doubts as to whether the amount of revenue was commensurate with the busyness.
That's why I asked this question.
My small store generated over $500 in revenue from initial products alone.
And products are only restocked once a day.
I have a lot of time to spare as I am the only one working at the cash register.
I can also set prices in detail.
This is because the number of products is small.
It is true that larger stores can earn more than that amount.
But that's natural.
However, unless revenue significantly increased at a rate greater than the rate of increase in the number of products, I did not find expanding the store attractive from a managerial perspective.
Because that means more expenses and more work.
In that case, isn't the expansion of this game store just a matter of being busy with transportation?
I appreciate your answer.
yes. I saw the enlarged store on YouTube. It's too busy.
It certainly appears that the larger stores have higher profits.
However, I had doubts as to whether the amount of revenue was commensurate with the busyness.
That's why I asked this question.
It is true that larger stores can earn more than that amount.
But that's natural.
However, unless revenue significantly increased at a rate greater than the rate of increase in the number of products, I did not find expanding the store attractive from a managerial perspective.
Because that means more expenses and more work.
In that case, wouldn't the expansion of this game's store just make transportation busy?
You don't need to rush, game is very earl access yet. But there is a bug now so you don't pay to your employees :) Casiers and stockers work for free till the dev fix it so this is a little advantage.
I appreciate your answer.
As the store's evaluation level increases, the number of customers increases.
I understand that.
But that only makes the store bigger.
For example, I double one shelf of powdered sugar.
But that only increases the number of initial product displays.
In that case, even if the store's evaluation level increases, is there a problem if I don't carry the newly licensed products?
That way, I have the minimum number and types of purchases.
Of course, it's not that busy either.