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If you want to analyse, you'll have first to list factors that you believe can influence the sales.
Example :
The market price of the product, the qty of the product available on shelves in store and on racks in storage, The margin you make above the market price, the type of product, ...
Then you'll have to test these factors accross multiple save games ... By example doing 10 days of gameplay then make a graph of the sales of all products you sell with all the factors you listed. Then on a different save game, you do the same 10 days but you change one of the factor and you make the same graph with all the factors... And you'll see if something has an influence....
I can tell you already that the amount of product you have available in your storage has probably an impact on the number of customers you get. First I was doing a tiny stock of 2 boxes of each product... Then I started to fill my whole storage area with full racks of products... And I saw that it went from 43 customers to 55 customers. (The only factors that changed during this period is the day number, the level and the change I made to my storage)
Items that sell the most in real life, like bread and milk, don't sell especially well.
otherwise Ive noticed they love pasta.
best to have some of everything though, because lacking an item is sometimes enough to make a customer decide to leave without buying anything.