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Since some people say it's necessary, I think the feature itself can be implemented without any restrictions, and it's up to the player to decide how to use it. I don't think the important thing is whether or not the term "replenishment staff" itself will be implemented, and not whether it is necessary or not.
Even if you don't need it, there is someone out there who does. Just like not everything in the world needs you. If there are restrictions, I think you should put restrictions on how you play this game (lol).
I'll just refer to my first paragraph for this as you obviously prefer full automation even though it's slayed as a simulation game.
But your right.. I won't be silly enough to go all in with everything just to click a button... I cant think of a bigger waste of money.. may as well buy a blu-ray movie instead.
I will only do as I have done and create smaller specialised stores with only a certain number of items that allow me to play rather than watch...
Also if there are peeps out there that need this option.. then obviously they don't understand what the word simulation means.. and they purchased the wrong type of game.
but to each their own.. I still say there needs to be some kind of restriction as do a couple of others posted before me.
'Clean up in aisle 2' :)
You say this task it boring as hell... ok then i guess MMO's are just plain boring with gathering or grinding items,, building games must be boring also for this reason.. hell lets spice the game up a little.. the current craze seems to add zombies.. we could add a new type of zombie shopper! lol
I'm not saying do not introduce this service.. just limit what is automated to give the best of both worlds and still keep the simulation side of things in line with the premise of the game.
Lets hope the dev doesn't bow to this and destroy the game by making fully automated restockers / cashiers etc.. still leave every Supermarket option in the game for the player as it should be in a simulator.
But the game is called SUPERMARKET Simulator, not LITTLE CORNER STORE THAT SELLS BREAD AND MILK Simulator lol. Speaking for myself, I buy all the licenses as I want to make a Supermarket, huge in size, lots of staff, lots of money, etc. So having staff that stock shelves and being able to hire large numbers of them should be included in the game. Additionally, more than 4 cashiers. I should be able to make a huge supermarket, that's what I expect.
The good thing about having the capability is that those that want to scale can scale. Those that want to run a small corner store selling only a handful of items can also do that. It's about making the game, the simulation, free for the player to choose how big they want to get, how they want to play, what they want to do etc.
I've never started a business and said to myself, I want this to stay as small as possible and I want to do the work myself all day by myself, lmao.
8pm:
Night shift begins
Set up roller tables to begin unloading trucks/s.
2 peeps per truck to unload.
2 peeps working the pellets.. exchanging full pellets for empty pellets by taking the full pellets out on the sales floor.
2 peeps would then start to restock the shelves.. later joined by those from those unloading the truck/s when finished.
9pm - 9.30pm
All restocking shelves and now 4 peeps starting to take excess stores into the back room to be scanned and entered into inventory by 2 peeps to get the ball rolling.
12am (midnight)
Peeps join the staff entering the inventory in the back room (upward of 30 pellets whilst 4 peeps finished off restocking and recording damaged items through either delivery or accidental damage (cough) by team members.
3am
Inventory is expected to be completed in both dry good and frozen goods and should now be winding down along with completing any reports for the day shift.
4am
Night shift finishes.
7am
Day shift start and prepares for shop opening at 8am.
8am
Shop opens and the cashiers start processing customers.. sales staff start to promote its items to customers in store.
10am
Auto restock notification
1x Restocker then begins to restock shelves according to the notification
1pm
Auto restock notification
1x Restocker then begins to restock shelves according to the notification
3.30pm
change over to 2nd day shift
4pm
1st day shift finishes and 2nd day shift swing into high gear.
2nd day shift was shorter hours (6)
Auto restock notification
1x Restocker then begins to restock shelves according to the notification
7pm
Final Auto restock notification
1x Restocker then begins to restock shelves according to the notification
8pm
2nd Day shift finishes and begins day reports and store closes
Rinse and repeat..
Disclaimer: This is the bare bones requirement and I will admit I left the job some 10 years ago and I believe now click and collect along with home deliveries has been added.
I'm also guessing in recent times newer and easier systems may have been put in place since I left.
but anyways.. this was the life of restocker/storeroom personal during my 20 years in South Carolina as a manager of the night shift Logistics team.
I enjoy the game a lot. I am level 52 and I have unlocked licenses from level 1-50 by then.
The more licenses you have activated, the longer it takes to order and store the goods. This can get tiring over time and I'll stop playing after 2 hours.
So I'm looking forward to the update. I'm still curious how the NPCs store and sort the goods :D
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Mir macht das Spiel sehr viel spaß. ich bin lvl 52 und ich habe bis dahin von lvl 1-50 Lizenzen freigeschaltet.
Je mehr Linzenzen man freigeschaltet hat, umso länger dauert bestellen und Einlagern der Waren. Das kann auf dauer schon ermüdent werden wodurch ich nach 2 Stunden wieder aufhöre zu spielen.
Daher freue ich mich auf den Update. Ich bin trotzdem gespannt wie die NPC die Waren einlagern und sortieren :D
https://store.steampowered.com/news/app/2670630/view/4149576298034368620