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With storage area it could stay as is, but when you unlock it the deliveries move over in there instead of the street
I agree with the rest, especially with the scaling part. At some point you stop getting more money daily but the prices grow drastically.
Anyway op, one hundred percent agree with 1, 3, 4, and 5. The rest too of course, but for me they're the ones making it unplayable.
The price tags issue is my top one though. I can deal with jankie EA games and redundant tasks and , but trying to remember what I had in multiple places when I have literally dozens of products on the shelves is impossible. The price tag needs to stay there by default, and only get swapped out if you add a NEW product when that shelf is already empty, or something equally intuitive.
Also... Label the side of the box instead of the top, maybe, so we know what's on the shelves in the storage? Or just have a CSS tooltip pop up naming the product when you mouseover the box? I don't know if you've tried using the storage racks, but to add anything on the higher shelves is pointless, or more of a chore than it's worth since you would have to take the box down to see what is inside it. Add that to your list perhaps lol?
Right now I love the idea, but I've worked retail jobs I've enjoyed MORE than playing this game because of a couple of these issues lol.