Metro Awakening

Metro Awakening

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Review
It's just the bottom.

Scam and parasitising on a well-known franchise.

This production has nothing to do with Glukhovsky's Metro, except for the title and a stylised (but clearly not enough) entourage.

It's the most ordinary ‘cranberry’, a ‘hollywood’ depiction of ‘russian life’ that has nothing to do with reality.

Absolutely ‘western’ dialogues, themes and even gestures of the characters.

Not to mention the nightmarish ‘with a supposedly russian accent’ english-language voiceover, about which only a lazy person has not commented.

Let me try to give you a figurative example.

Imagine that a new VR game about Harry Potter was released on the gaming market and fans of the franchise immediately rushed to buy it.

And it turned out that this game was made by a Russian developer and it's voiced only in Russian with a horrible English accent (like in the propaganda Soviet films of the Cold War), but there are English subtitles.

However, for some reason the characters discuss typical Russian conversational topics with typical Russian speech patterns and gestures.

But they wear robes and wands, and some characters have English names (others, including the protagonist - clearly not English), but they address each other strictly formally, even to acquaintances, friends and relatives - not Johnny and Lizzie, but Jonathan and Elizabeth.

And all this happens, as the characters tell us, in Hogwarts, though half of the pictures on the walls are some assets from the Internet, which has nothing to do with the setting, and there are also bottles of whiskey everywhere that the characters drink.

And so on - I could go on with the story.

And what is worth the amazingly mediocre mechanics of the implementation of the prologue scene with the gate closing, when we stand near the lever, and a moment later the game switches to a third-person cut-scene where ‘supposedly we’ press the lever.

Is there any sense to talk about technical shortcomings: such as the lack of WMR support - the game menu simply does not respond to joystick button presses, and changing bindings in Steam VR doesn't work, because the game closes it at startup.

I can talk for a long time about the numerous flaws, but I can make it short - garbage.

1 out of 10.

Apologies for the harshness of the comment, but developers is really 100% my deceived expectation and stolen money from me, as playing such a ‘game’ is physically disgusting to me, like watching a category Z films.
Last edited by trilateral; Jan 15 @ 11:26am
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IanL Jan 15 @ 12:40pm 
I get the impression you didn't like it :winter2019surprisedyul:
Originally posted by IanL:
I get the impression you didn't like it :winter2019surprisedyul:

It's just cheap to capitalise on the hype around the post-Soviet space of the last few years.
‘Cranberries’ like in Cold War Hollywood.
IanL Jan 16 @ 1:26am 
Originally posted by trilateral:
Originally posted by IanL:
I get the impression you didn't like it :winter2019surprisedyul:

It's just cheap to capitalise on the hype around the post-Soviet space of the last few years.
‘Cranberries’ like in Cold War Hollywood.

You are of course entitled to your opinion, but I can't help notice of 75 game reviews you've given only one has been positive with all of the others negative. Maybe you have extremely exacting expectations of games that are hardly ever met.

Personally I enjoyed the game, despite some of its issues. I accept it wasn't a faithfully authentic representation of all that is Russian but nor do I believe it necessarily had to be given it's primary target market place was probably not Russia. It's a game when all said and done, not a meaningful documentary on a country and it's ethos.
Originally posted by IanL:
Originally posted by trilateral:

It's just cheap to capitalise on the hype around the post-Soviet space of the last few years.
‘Cranberries’ like in Cold War Hollywood.

You are of course entitled to your opinion, but I can't help notice of 75 game reviews you've given only one has been positive with all of the others negative. Maybe you have extremely exacting expectations of games that are hardly ever met.

Personally I enjoyed the game, despite some of its issues. I accept it wasn't a faithfully authentic representation of all that is Russian but nor do I believe it necessarily had to be given it's primary target market place was probably not Russia. It's a game when all said and done, not a meaningful documentary on a country and it's ethos.

I only leave ratings (along with refunds) on bad games to improve them by the developers, and to inform other players - agree that negative reviews about pitfalls are always more valuable before buying a product, for the good sides are always told by the developer's own publicity.
Good games stay silently in my library in much larger numbers.

My expectations for games are based on the quality of the good games I have; I study and practice both gamemade and dramaturgy, and I don't demand that developers do the impossible, or even innovate beyond the arsenal of techniques already available in the cultural field.

I have no doubt that you enjoyed the game, as did the vast majority of Western players, for whose audience the game was 100% designed.

The nuance is that the related franchises "Metro" and "Stalker" - cultural creations of the post-Soviet space and have there the main audience (at least in all the old games franchises, as well as fan "sidequels" - new games such as Stalker-2 will not be considered, because they take buyers just technical novelty).

So in this case there was a blow to the main, post-Soviet, category of players, who were extremely deceived in their expectations (and purchases too - not everyone managed to return the game in time).
It's like Western players being cheated out with Harry Potter - I've already given an example.
This turned out to be an immoral (albeit financially justified) act on the part of the developers.

Well, I wish the entire global gaming audience to always enjoy games!
Last edited by trilateral; Jan 16 @ 5:58am
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