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Thanks for the input. The kicker here is while streaming, if not streaming it was good like your experience. Granted they did say to disable any overlays, so they knew about the issue and did not fix it before release. It just felt like a rushed release and over the last 40+yrs of gaming and a lot of the time this happens and it is in concert with a rush to the deadline..
So how is anyone able to promote there product? You would think that would be some what of a priority. Granted the game was able to be played and streamed, but the jittering was so awful after 3 streams, a crash and a lot of patience, I was not able to deal with it anymore. I would think you would want to stay away from that kind of publicity, it is just bad news..
Thanks for the feed back, I have been playing with computer for over 40yrs and gaming on them as well, so I do understand your statement completely and keep it in mind when writing a post like this. The fact of the matter is that they did know about the overlay issue and others and did nothing about it, until recently the 10th. It was like they were relying on the Metro fandom carry there promotion of the game. Bad strategy if you ask me, look at all the post with problems, not good... Also look at timing of the fixes particularly the Performance hotfix it was same day if the the day after release.
Ah ok, thanks for the clarification, I thought you were referring to the wireless streaming to the headset. Seemingly a fix for this was not a priority they considered prior to release, as you point out.