Metro Awakening

Metro Awakening

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rytheguy87 Nov 7, 2024 @ 7:29pm
Everything is shaking
When I start up the game, even the starting menus everything is shaking and the 3D is off. Anyone else having this issue? Using Varjo Aero on a 3090. Game is unplayable. All other Steam VR games work fine.
Last edited by rytheguy87; Nov 7, 2024 @ 7:30pm
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Showing 1-5 of 5 comments
Pan_de Nov 7, 2024 @ 8:05pm 
Using any extra tools plugins? Like openxr toolkit?
MyroP Nov 9, 2024 @ 6:10am 
I am currently experiencing a similar issue, for me the player camera feels like delayed by a few frames even though I reach max framerates.

I noticed that it's much better when enabling "OpenXR" in the "Varjo Aero Base" settings, but by doing so my controllers stop working. I'll continue troubleshooting on my side.
Last edited by MyroP; Nov 9, 2024 @ 6:14am
MyroP Nov 9, 2024 @ 7:48am 
Issue fixed for me! I am using Index controllers
- First of all, make sure you're on the latest version of Varjo base, I am on version 4.4 (that was actually my issue, my version was one year old).
- In "Varjo Base", go in the "System" tab, turn off OpenVR, and turn on OpenXR
- Now, SteamVR will conplain that it cannot connect to the headset anymore : This is fine!
- Make sure SteamVR is bypassed : In the small SteamVR window, click on the version number/header-> Settings -> OpenXR, make sure it is set to Varjo, not SteamVR!
- Launch the game, the loading screen will be pretty long, but it worked for me, no more shaky camera, and controllers are working
Last edited by MyroP; Nov 9, 2024 @ 7:50am
DarKnighT Nov 9, 2024 @ 4:17pm 
Yes, this game is totally unplayable on a Varjo Aero. If you run in SteamVR OpenXR mode the game jitters and shakes even with 90 fps locked. If you switch over to the Native Varjo OpenXR runtime the game seems to render nice but the damn controllers don't work.

I have OpenXR toolkit disabled.
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Date Posted: Nov 7, 2024 @ 7:29pm
Posts: 5