Metro Awakening

Metro Awakening

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Will RTX be added?
Will RTX be added?
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Showing 1-13 of 13 comments
temps Aug 14, 2024 @ 1:28am 
Originally posted by ! OMG COOL MAN !:
Will RTX be added?

I would think it would have ray tracing since Metro Exodus devs released the Metro Exodus Enhanced Edition which includes ray tracing. That said, it doesn't really matter! There are tricks developers know to make games look as if they have ray tracing when they don't.

If you take 10 gamers and have them play Shadow of the Tomb Raider on 2 different PCs, one with ray tracing and one with ray tracing turned off, most of them can't see the difference. Linus Tech Tips literally did that in a test.

The move from flatscreen to VR improves game visuals waaaaaay more than ray tracing.
Last edited by temps; Aug 14, 2024 @ 1:28am
! OMG COOL MAN ! Aug 14, 2024 @ 1:31am 
Originally posted by temps:
Originally posted by ! OMG COOL MAN !:
Will RTX be added?

I would think it would have ray tracing since Metro Exodus devs released the Metro Exodus Enhanced Edition which includes ray tracing. That said, it doesn't really matter! There are tricks developers know to make games look as if they have ray tracing when they don't.

If you take 10 gamers and have them play Shadow of the Tomb Raider on 2 different PCs, one with ray tracing and one with ray tracing turned off, most of them can't see the difference. Linus Tech Tips literally did that in a test.

The move from flatscreen to VR improves game visuals waaaaaay more than ray tracing.
But still want new VR features)
Last edited by ! OMG COOL MAN !; Aug 14, 2024 @ 1:31am
chrisrussell99 Sep 16, 2024 @ 8:59pm 
Is the hardware that exists today even capable of keeping a high frame rate in VR + RT?
! OMG COOL MAN ! Sep 17, 2024 @ 1:11am 
Originally posted by chrisrussell99:
Is the hardware that exists today even capable of keeping a high frame rate in VR + RT?
"RT" ?
IanL Sep 17, 2024 @ 2:11am 
Originally posted by chrisrussell99:
Is the hardware that exists today even capable of keeping a high frame rate in VR + RT?

I don't believe so, maybe if you have a 4090 it might just manage it but with modern HMD resolutions and the need to hit 90 fps it's asking a lot.
! OMG COOL MAN ! Sep 17, 2024 @ 2:26am 
Originally posted by IanL:
Originally posted by chrisrussell99:
Is the hardware that exists today even capable of keeping a high frame rate in VR + RT?

I don't believe so, maybe if you have a 4090 it might just manage it but with modern HMD resolutions and the need to hit 90 fps it's asking a lot.
120 FPS are simply necessary.
temps Sep 19, 2024 @ 5:57am 
Originally posted by IanL:
Originally posted by chrisrussell99:
Is the hardware that exists today even capable of keeping a high frame rate in VR + RT?

I don't believe so, maybe if you have a 4090 it might just manage it but with modern HMD resolutions and the need to hit 90 fps it's asking a lot.

Fortunately next-gen GPUs are only months away.
! OMG COOL MAN ! Sep 19, 2024 @ 6:11am 
Originally posted by temps:
Originally posted by IanL:

I don't believe so, maybe if you have a 4090 it might just manage it but with modern HMD resolutions and the need to hit 90 fps it's asking a lot.

Fortunately next-gen GPUs are only months away.
14700KF A joke for you?)
chrisrussell99 Sep 19, 2024 @ 11:46am 
Originally posted by ! OMG COOL MAN !:
Originally posted by temps:

Fortunately next-gen GPUs are only months away.
14700KF A joke for you?)

It is for me, considering that's a CPU with no GPU whatsoever.

Originally posted by temps:
Originally posted by IanL:

I don't believe so, maybe if you have a 4090 it might just manage it but with modern HMD resolutions and the need to hit 90 fps it's asking a lot.

Fortunately next-gen GPUs are only months away.

That even assumes these cards can keep a stable 120FPS with Ray Tracing enabled on the mid range on Flat Display games. And, to my knowledge, VR games don't utilize any of these fancy tricks like DLSS.
Last edited by chrisrussell99; Sep 19, 2024 @ 11:47am
temps Sep 24, 2024 @ 12:52am 
Originally posted by chrisrussell99:

That even assumes these cards can keep a stable 120FPS with Ray Tracing enabled on the mid range on Flat Display games. And, to my knowledge, VR games don't utilize any of these fancy tricks like DLSS.

Have you ever needed DLSS for a VR game to play and look good? Did Lone Echo not look like a beautiful game? Did Half-Life: Alyx not look like a beautiful game? Asgard's Wrath? Etc..?

Obviously if DLSS becomes supported in VR that would be a nice perk, but honestly I don't feel like I need it.
Last edited by temps; Sep 24, 2024 @ 12:52am
IanL Sep 24, 2024 @ 2:59am 
DLSS would only be needed as a performance boost as it only ever degrades the actual graphics, even if it's not always immediately obvious. It was only mentioned with respect to Ray Tracing in VR, which would massively increase the GPU and CPU usage, and so DLSS in theory could act as an aid to maintaining higher frame rates.
cerealkeller Sep 24, 2024 @ 4:24pm 
as cool as it would be, RTX requires an absurd amount of performance to run at a resolution that would look good in VR. However, I don't see the harm in including it. Maybe the 5090 can run it with RTX? I played Elden Ring in VR, with a mod, and I had to reduce the resolution pretty significantly to keep RTX enabled. DLSS can help with that a lot. However, at least in the modded VR games I have played that had frame gen. Frame gen did not work in VR. I don't know if it can be made to work properly without the ability to maintain a steady frame rate. Any frame time issues and it's going to stutter horrendously.
So yeah, they should add RTX. But people should keep expectations realistic, and not expect to be able to run it at 4K 180 FPS or whatever with ray tracing enabled.
Last edited by cerealkeller; Sep 24, 2024 @ 4:25pm
cerealkeller Sep 24, 2024 @ 4:32pm 
Originally posted by temps:
Originally posted by ! OMG COOL MAN !:
Will RTX be added?

I would think it would have ray tracing since Metro Exodus devs released the Metro Exodus Enhanced Edition which includes ray tracing. That said, it doesn't really matter! There are tricks developers know to make games look as if they have ray tracing when they don't.

If you take 10 gamers and have them play Shadow of the Tomb Raider on 2 different PCs, one with ray tracing and one with ray tracing turned off, most of them can't see the difference. Linus Tech Tips literally did that in a test.

The move from flatscreen to VR improves game visuals waaaaaay more than ray tracing.
The implementation of ray traced shadows, which is the only thing that got ray tracing in Shadow of the Tomb Raider, is not a good example. It is one of the earliest games to get ray tracing implementation. As was Metro Exodus. If you want a good example of ray tracing to show people, show them Cyberpunk. Max ray tracing in Cyberpunk looks incredible, and you'd have to be blind to not notice it. That is the perfect example to date for how much ray tracing can effect the image quality of a game. I won't play without it turned on to max, but I have a 4090. If you don't have a high end GPU, you probably haven't experienced really good ray tracing.
Last edited by cerealkeller; Sep 24, 2024 @ 4:33pm
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Date Posted: Aug 13, 2024 @ 2:14pm
Posts: 13