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But RDR2 is naturally a bigger game, for better or worse. It's a much slower pace progress and more focus in story and characters.
RDR1 is a bit closer to the GTA formula... Less world building, more focus in missions.
The first one I couldn't put down, it was just straight up fun.
I had a lot of fun with RDR1 from start to finish but I didn't really feel the urge to come back to it right away. As for RDR2, I felt that the pacing was too slow at first and put it down for like a month. But once the game started to pick up its pace, its world, story, and characters really hooked me and I beat the story mode twice in a row.
I don't know if you have already played RDR2. If you haven't, I recommend you play RDR1 first. You'll appreciate RDR2's story even more.
They have a very different vibe and overall tone. RDR1 is more focused, while RDR2 branches out into more 'day in the life' aspects that, for many, feel like padding instead of good gameplay decisions.
I have far more fun with RDR2 just wandering around existing than I do playing the main story stuff. Not so much with RDR1 (although Undead Nightmare is a wholly different beast there, I must admit).
Which is part of why the way Rockstar just totally neglected RDO infuriates me so much. It had SO much potential, but they got greedy right out the gate, harming it's initial reception, and when it didn't print money as fast as GTA5 does, they cut and ran, instead of trying to implement changes to make it into the same kind of money printing capability.
I think of it like trying to compare GTA:SA to GTA4. They are so different in tone and approach that you are better off not even treating them as entries in the same series.