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I mean, each to their own, but RDR2 is by-and-large quite railroaded to the point It's more or less a cinematic experience. Nothing wrong with that in general, but it actually has the worst implemented stealth mechanics of any game I've ever played. The AI know where you are at all times and walk to your location despite being hidden from their view, whereas in any game there'd be variations of having a cone of vision, patrol pattern, etc.
I could go into other broken elements like tapping A to control horse speed, heavily scripted mini-games (Poker, Blackjack, etc.), custom outfits, having to re-equip weapons, etc.
It's a shame, because the game has one of the most immersive worlds I've ever played, but the game is like a car having the shell of a Lamborghini with the engine of a Lada.
My take is that RDR is a better Western GAME and RDR2 is a better western SIMULATOR.
That's probably the best way to put it. I was disappointed in 2 because I was expecting the gameplay/controls of 1.
im with you. what happened to me, is im a PC player. no console. I waited an entire year for RDR2 to come to PC (imagine waiting 14 years for RDR), i pre-ordered, not even through steam but through rockstar launcher. it comes out, i have a strong pc, plays the game well, but, i ... simply put... hate the controls. i hate them. i hate the depth of everything. it went from 10 mph to 90 mph on me. i actually uninstalled. a YEAR later, i said, okay, i'll see it through. after doing so, with the growing pains, (i was playing shooters like doom 2016 and eternal), i found the jive. i found the rhythm. RDR2 can be hard to like, but once you complete, you realise it's probably one of the best pieces of western/cowboy/gunslinger MEDIA ever made. And maybe nothing will top it or come close, except... RDR. Which in terms of story telling is just as strong as RDR2. except has a much more "arcade like" video game feel to it. For me, the appeal lies in RDR(1). It's just so much more charming. But, when it comes to RDR2, that game has one of, if not the best dialogue scripts ever written for a video game. One of the best written video game scripts of all time, and likely nothing in the future will come close.
just my wack opinion.
I played online for like two years and I just can't get back into single player because it's soooooo much slower than I got used to
objectively - adverb - definition: in a way that is not influenced by personal feelings or opinions.
RDR2 is objectively slow-paced, and objectively focuses on cinematic storytelling at the expense of gameplay. It also objectively, and intently, remove player agency in order to enforce cinematic storytelling and narratives to unfold in a specific sequence as set by developers (extremely apperant when you try to rob stores).
Objectively, RDR2 has a bunch of small systems and features to help sell an atmosphere, but relies on very few of them, to the point where the game feels disjointed (there's never any need to camp or cook, these things exist as options with no actual purpose).
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The word you were looking for, was also immersion not realism, the time it takes to loot a house in RDR2 is not realistic, it's unrealistic as you'd just shove the shelves right into your bag, not pick up the items one by one slowly and methodically. It helps 'immersion', and make it 'feel' more realistic, without actually being realistic at all.
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RDR2 is a game you enjoyed, but it is not objectively the best game in the world, and it sure as ♥♥♥♥ isn't objectively an realistic game, but I'd agree it's objectively an immersive one. unfortunately, it takes more than being immersive to be a great video game. Some of us, value gameplay over cinematic presentation, and for that, RDR1 falls really short, especially compared to RDR2 (which focused far more on gameplay).
I absolutely HATED RDR2 because it was nothing like RDR1.... I found it insulting to all the fans who made the first game such a succes.