Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
How? All they did was slow the game down to where it was boring. You can do what you can do in fable one, and have a surface level dialogue with NPCs. Big deal.
The horse riding is slower, walking is slower, combat is slower.
If you love these types of games, go play Desert Bus.
Also, you're being vague about the mechanics. They slowed the game down, and added so many pointless convos to where you ride forever to one area, just to have to ride forever in the mission. Bad mission structures in many of the missions.
The gameplay isn't better. The production value is.
What do you think was improved in the gameplay? Having to be so realistic, that you have to press the trigger twice to fire?
Give some real examples.
Is combat improved? I don't think so.
I'm not trolling, but lets say I was. How would that take you away from giving your points of view on what the gameplay of 2 does better than part 1. Force you to feed your horse and pet it all the time so you can gain loyalty and it can come at you from further away, vs just having your horse always around?
The epilogue of 2 was so boring. You were literally shoveling ♥♥♥♥ as part of a mission. You think that kinda stuff is fun?
Here, shoveling ♥♥♥♥ is so amazing in the slow RDR2 that it's gameplay I suppose is better.
And dont dare to tell me cops in RDR2 are fine, one of the most popular mod in as law rework, because its completely unrealist beyond comprehension in vanilla game, this game remind me skyrim, overrated as f*ck, and without 5 billions mods, its just a crap experience
There are things I like about RDR 2. It's immerseive, as there are more ways to interact with stuff. The story of Dutch, I really do like that, I like both stories.
For gameplay and just overall, I love RDR 1. But RDR 2 is still a great game to me.
It sounds to me like the perfect video game to you would be something with literal non-stop action. No downtime activities to provide any valleys in the experience to give the peaks in the experience more meaning, no reloading guns or having to manage things like player stamina to make what's happening on screen feel remotely real - just pure, arcadey shooting and fighting. If that is indeed your preference, than that's fine, but it just doesn't make sense to someone like me who sees clear value in being deeply immersed on top of experiencing action.
Even RDR1 had real cowboy activities in it like herding cattle or taming horses, and even RDR1 had realism mechanics like being bucked off your horse or running out of ammo and having to reload which aren't "fun" by themselves in the conventional sense. So forgive me if I find it hard to tell if you're trolling or not, because to me and I imagine many other people, it really does just sounds like you're deliberately missing the very obvious point here for no other reason than to ♥♥♥♥ on something (RDR2) that you seemingly perceive as being some kind of threat to something else that you like (RDR1).
Bro, we don't like the crappy feeling controls and semi life sim activities of 2. Sitting at a camp fire and having to cook everything individually gets old after a bit. I don't feel like a cowboy. I feel like a sucker holding down a button when it should just be a quick thing to let me go do stuff I want to actually do. Opening a drawer is like watching a grandma look for something she lost. The "immersion" is lost when Arthur can't even walk like a normal person and having so many things tied up to similar parts of the controls takes people out of it as well. That is is the disconnect that makes the game feel worse. Arthur feels like he is always a little drunk and that's not what I want out of a game.
And all the missions literally end up with the same old thing. "SOMETHING WENT WRONG BETTER SHOOT OUR WAY OUT AGAIN!". It's sad that you can't even see that considering how many missions are just that over and over. And if you play long enough even the "random" encounters are the same thing over and over. Oh, another guy saying exactly the same thing to me as the other guy that was bit by a snake. How fun. If the game felt more like a game then it would be easy to overlook.But they chose to try and make RDR 2 a "living breathing world" and repetition kills all of that for me.
Here is a thread from a year ago on Reddit complaining about the controls and people there agreed with the person posting it instead of it being ridiculed. Rockstar gets way too much of a pass these days that other devs would get slaughtered over.
https://www.reddit.com/r/patientgamers/comments/15lipkl/help_about_to_quit_rdr2_because_the_controls_are/
Well in 2 they didn't reverse the Y Axis back when you go into cover - I wonder how long a patch will take for that.
Its hard to believe there are still people like you left in 2024...
Dude you are getting way too easily upset that I don't like a game LMAO. You asked for reasons and I gave them. Why are you wasting so much time here if you have such an amazing game in RDR 2 that you could be playing instead? Sorry to ruin your "cowboy fantasy" game. LMAO
Red Dead 1 is vastly superior to Red Dead 2.