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Een vertaalprobleem melden
Jep. Its really annoying.
I remember getting oneshotted by Oathbreaker and Ixs / Jorda multiple times in the final dungeon.
S-Craft Harwood, S-Craft Ixs, S-Craft Jorda
Dead
Yes when I saw it I was very upset. But they did kinda give back the previous system, so if you played games up to Hajimari, you know you can use some old strats now.
What they changed that upset me so so so much is that they removed the Sub-menu separation for Arts.
Now Healing arts and Ofensive arts are all in the same list. It feels like a downgrade, like when I was playing the Sky series and I had to scroll over 34 spells just tog et to the one I wanted to use.
Overall though that's to be expected:
Sky 2 added more stuff than Sky 1, and the third did the same.
Zero added more stuff but nerfed a lot of things too, just to bring them back to Azure.
CS1 works just like Zero, but then CS2 added a cheaper version of the Overdrive AZure has. Then CS3 added orders instead, and they discovered that it was broken (The Order from Kurt can literally make you kill a boss after breaking him by removing your delay by 70%), that was fixed on CS4. So it was bound to happen. They take feedback but they also check how people can break the game.
Daybreak 1 I could easily byu the mid game end most bosses with Aaron S Craft spam with the Hollow that makes broken enemies stay dizzy longer.
How do you do that? Normally i notice that after the EX Chain hits, they(regardless of boss or mobs) just wake up.
The main problem I have with combat in this game is.. it's just plain too easy. To keep it more challenging I had to ban myself from using all accesories, quartz and consumable items, and I'm near the end of the intermission without really struggling anywhere still (playing on nightmare).