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Great product, makes a noticeable 2-5 degree difference. Clean out the dust while you're in there.
Turning VSYNC on is a way to limit the frame rate to what your screen is displaying - more than your screen refresh is meaningless, after all. However, that is a side effect - the main reason to turn VSYNC on is to avoid the screen 'tearing' by displaying parts of two different frames at the same time. A frame being 'pushed to screen' while the screen is refreshing will result in half the screen having one picture and the other half a slightly different one, giving it a 'torn' appearance.
Depending on your screen - if it is a 3D screen with 100-120Mhz refresh, VSYNC will not limit your refresh rate all that much.
If VSYNC doesn't fix the issue fully, an option (other than dusting your PC, allways a good idea if you haven't done it in a (long) while) is to change the setting in your video card (NVIDIA Control Panel, if you're using an Nvidia based card) to override the game setting. Set the prerendered frames to 1, or adaptable (half).
Note that this is more of a generic answer/explanation. I haven't had this problem in AoM myself (after turning VSYNC on) so you may be running into something different. If you haven't done so before, I'd be a little careful with removing or replacing the CPU gel and such, like the above suggestions.
You'll see it in some games - even fairly new ones - where the menus are shown with a different (part of the) engine than the main game - often settings only apply to the game itself, so if you pause in a menu the PC will attempt to take off.